Im just upset we had no healers for mind pool, prolly should have brought my combat med/rifleman instead of my full tank swordsman.
Also swinging my 490-1150 PH for only 50 dmg against ppl was upsetting, the only time it did good dmg was vs the other jedi but I got swarmed every time I tried to kill them lol.
dopes anyone want to talk about the infinite stream of AT-STs?
Jedi>atst.
Atst's really arn't that hard to kill with either a little blast or acid damage. A nice commando or a rifleman with a DXR can do it pretty quickly.
jedi however has damage that only a psg can block, can heal anyone around him and himself, and Msabers blocks a ridiculous amount of and ranged attacks.
Jedi give up high damage numbers in exchange for their unique damage type. It is blatantly obvious that you don't know the amount of force that it requires to actually put the number on an AT-ST to bring it down. Just over two minutes of using dervish will put a fully temped jedi 100% out of force. This wouldn't be an issue if there were a realistic number of AT-STs, but instead, as one was dropped, another was spawned from a recruiter using an infinite well of FP.
Let me also remind you,
P A D A W A N
y'all are in for a real rough time on basi.
Honestly man, 2 Jedi != 150 ATSTs. Not to mention jedi take a ton of damage from them. We spent most of the fight dealing with them.
150 atsts weren't out at once, that's the point. atst's can only come and go with as many people use them (which not everyone did only some). The Jedi however can heal people around them 24/7 and themselves when they get low, this includes the mind bar. That's the real game changer.
Fun battle for the most part, could have been a little bit more on the fair side of things though.
Last edited by Lolindir; 03-14-2016 at 11:16 AM. Reason: Double post
well i had fun
Yeah it was a fun battle until the clone camping got a little extreme.
Being able to cap faction and pull frogs in the same building that you clone to is not realistic. The fact that imperials have the ability to endlessly send out ATSTs, even if only one at a time per person, is not a legitimate mechanic. The fact that we had to coordinate efforts to kill ATSTs and avoid the imperial base for the first half because of the constant ATST spam surrounding it, is not something that is working as intended. A couple of Jedi padys running around throwing some heals out is.
Also, I wasn't too happy with the clone camping or trippling toward the end either. I was willing to stand there and fight whoever came out but only until incap, unfortunately I'm not able to help if someone else walks up and tripples.
Last edited by Lolindir; 03-14-2016 at 11:12 AM. Reason: Double post
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