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Thread: TC:NOVA PVP EVENT Base War - March 12, 2016

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  1. #1
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    Quote Originally Posted by hybridtheory View Post
    Easy to say when you are a jedi......


    When the rest of us didn't even have the access to become a jedi for the battle.
    If I were playing a non-jedi with access to armor and dots it would have been 10x worse like I already stated above. I promise you.

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    Im just upset we had no healers for mind pool, prolly should have brought my combat med/rifleman instead of my full tank swordsman.

    Also swinging my 490-1150 PH for only 50 dmg against ppl was upsetting, the only time it did good dmg was vs the other jedi but I got swarmed every time I tried to kill them lol.

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    Quote Originally Posted by TheSaberGuy View Post
    Im just upset we had no healers for mind pool, prolly should have brought my combat med/rifleman instead of my full tank swordsman.

    Also swinging my 490-1150 PH for only 50 dmg against ppl was upsetting, the only time it did good dmg was vs the other jedi but I got swarmed every time I tried to kill them lol.
    Thats one of the reasons we were able to come back I think, with so many of you guys running ranged templates, my hammer was obliterating people.

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    dopes anyone want to talk about the infinite stream of AT-STs?

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    Quote Originally Posted by elzoadozi View Post
    dopes anyone want to talk about the infinite stream of AT-STs?

    Jedi>atst.

    Atst's really arn't that hard to kill with either a little blast or acid damage. A nice commando or a rifleman with a DXR can do it pretty quickly.


    jedi however has damage that only a psg can block, can heal anyone around him and himself, and Msabers blocks a ridiculous amount of and ranged attacks.

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    Quote Originally Posted by hybridtheory View Post
    Jedi>atst.

    Atst's really arn't that hard to kill with either a little blast or acid damage. A nice commando or a rifleman with a DXR can do it pretty quickly.


    jedi however has damage that only a psg can block, can heal anyone around him and himself, and Msabers blocks a ridiculous amount of and ranged attacks.
    Jedi give up high damage numbers in exchange for their unique damage type. It is blatantly obvious that you don't know the amount of force that it requires to actually put the number on an AT-ST to bring it down. Just over two minutes of using dervish will put a fully temped jedi 100% out of force. This wouldn't be an issue if there were a realistic number of AT-STs, but instead, as one was dropped, another was spawned from a recruiter using an infinite well of FP.

    Let me also remind you,

    P A D A W A N

    y'all are in for a real rough time on basi.

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    Quote Originally Posted by elzoadozi View Post
    Jedi give up high damage numbers in exchange for their unique damage type. It is blatantly obvious that you don't know the amount of force that it requires to actually put the number on an AT-ST to bring it down. Just over two minutes of using dervish will put a fully temped jedi 100% out of force. This wouldn't be an issue if there were a realistic number of AT-STs, but instead, as one was dropped, another was spawned from a recruiter using an infinite well of FP.

    Let me also remind you,

    P A D A W A N

    y'all are in for a real rough time on basi.
    LOL @ running out of force vs atst.
    Oawofae

    Randolph Scott

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    Quote Originally Posted by Oawofae View Post
    LOL @ running out of force vs atst.
    I probably killed a good 20 at-st's at the event to be fair.

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    Honestly man, 2 Jedi != 150 ATSTs. Not to mention jedi take a ton of damage from them. We spent most of the fight dealing with them.

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    Quote Originally Posted by Ferren View Post
    Honestly man, 2 Jedi != 150 ATSTs. Not to mention jedi take a ton of damage from them. We spent most of the fight dealing with them.


    150 atsts weren't out at once, that's the point. atst's can only come and go with as many people use them (which not everyone did only some). The Jedi however can heal people around them 24/7 and themselves when they get low, this includes the mind bar. That's the real game changer.

    Quote Originally Posted by Faith13HF View Post
    well i had fun

    Fun battle for the most part, could have been a little bit more on the fair side of things though.
    Last edited by Lolindir; 03-14-2016 at 11:16 AM. Reason: Double post

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    Quote Originally Posted by hybridtheory View Post
    150 atsts weren't out at once, that's the point. atst's can only come and go with as many people use them (which not everyone did only some). The Jedi however can heal people around them 24/7 and themselves when they get low, this includes the mind bar. That's the real game changer.
    24/7? I take it you don't understand how force works.

    Enhanced weapon vendor at 3250 -5618 900m from Mos Eisley (drop off) . Geo hammers, rancor 1h&2h. Krayt enhanced ranged weapons

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    well i had fun

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    Yeah it was a fun battle until the clone camping got a little extreme.

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    Quote Originally Posted by TheSaberGuy View Post
    Yeah it was a fun battle until the clone camping got a little extreme.

    Yea imps started off with the clone camping in the start then it shifted to the pubs near the end.

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    Being able to cap faction and pull frogs in the same building that you clone to is not realistic. The fact that imperials have the ability to endlessly send out ATSTs, even if only one at a time per person, is not a legitimate mechanic. The fact that we had to coordinate efforts to kill ATSTs and avoid the imperial base for the first half because of the constant ATST spam surrounding it, is not something that is working as intended. A couple of Jedi padys running around throwing some heals out is.

    Also, I wasn't too happy with the clone camping or trippling toward the end either. I was willing to stand there and fight whoever came out but only until incap, unfortunately I'm not able to help if someone else walks up and tripples.
    Last edited by Lolindir; 03-14-2016 at 11:12 AM. Reason: Double post

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