+ Reply to Thread
Page 7 of 9 FirstFirst ... 3 4 5 6 7 8 9 LastLast
Results 91 to 105 of 133

Thread: Publish 7: The Source Awakens

  1. #91
    Addicted
    Join Date
    Mar 2007
    Location
    Perception Purgatory
    Posts
    4,511
    Quote Originally Posted by Oskafi View Post
    Agro in caves/bunkers: I pistoleer was at bottom of cave and fan shot agro paralope spawn on top of mountain. That we did get a good laugh watching paralopes running through a cave.

    Hunting: What is the point of terrain negotiation if all critters outrun you when you kite hunt. Kite = Running in a circle while shooting target (not getting hit).
    Kiting has been done on live and on emu up to pub 7. That toon is useless now to me (MRanger/MCH/MScout/xx44 Marksman).
    Both known issues.

    We'll be tweaking continuously from now all thru BETA phase.

    If/when you have time, reporting that type of specific info & intel to our Mantis Bug Tracker would be extremely helpful to our Team.

  2. #92
    Banned
    Join Date
    Sep 2014
    Location
    Bakalakadaka Street
    Posts
    321
    Quote Originally Posted by nee2earth View Post
    Can you be more specific? And/or provide some screenshots?

    Needless to say, creature-AI will be continuously tweaked all the way thru BETA phase of development.
    while trying out dwb after patch in the entrance way before i got the door itself open i had the 2 BS in the next room walk through the door and attack.... i didnt screenshot but im sure thats pretty easy to duplicate.... it happened everywhere in there and you would get 2 or 3 on you at same time and i went on several loot runs to dwb before pub 6 to get ready. also just started a commando toon was out leveling and any creature is the same way pretty much i had a sentry hermit spider agro me from around 60m away

  3. #93
    Newbie
    Join Date
    Dec 2006
    Location
    Florida
    Posts
    14
    Wow! This progress is wonderful news! It's amazing to see how far along this project has come. I still remember years and years ago being able to log in and just do basic actions and how happy I was to just be back in the game I once loved. I love your dedication and hard work put into this project SWGEmu Team. Thank you for restoring this masterpiece we all love!
    Eclipse: Pack- Oats | Smuggler/Pistoleer/BH
    Emu: Pack | Fencer/Medic

  4. #94
    Is there weapon dots in PVP yet? Thx

  5. #95
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    10,897
    Yes, for some time
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  6. #96
    Awesome , can I have examples? Is it just for combat medic and quest rewards? Or are there loot able weapons like rifles pikes and etc? Thanks!!

  7. #97
    Senior Member makednoce's Avatar
    Join Date
    Jan 2010
    Location
    Republic of North Macedonia
    Posts
    1,214
    Quote Originally Posted by Queedo View Post
    Awesome , can I have examples? Is it just for combat medic and quest rewards? Or are there loot able weapons like rifles pikes and etc? Thanks!!
    Yes lootable weapons of all types.

    /way 36, -5842
    Mods i use in SWGEmu

  8. #98
    Junior Member
    Join Date
    Apr 2008
    Location
    Chicago
    Posts
    59
    Havnt visited in awhile but things are moving along. Well done folks, hope to see you all on suncrusher sooner than expected it seems.

  9. #99
    Junior Member
    Join Date
    Sep 2012
    Posts
    51
    Quote Originally Posted by Miztah View Post
    We wanted to get mask scent working properly for Pub7, but we realized that we're going to have to completely revamp the existing system to get it working the way it was on live. Unfortunately, we did not have enough time to properly implement and thoroughly test it without delaying the publish. We'll definitely be looking into it in the near future though.
    If you manage to get mask scent to work on Nova, would it be brought over to Basilisk before publish 8? I'm guessing no as a "completely revamp" sounds unstable

  10. #100
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    10,897
    Quote Originally Posted by Bumbi View Post
    If you manage to get mask scent to work on Nova, would it be brought over to Basilisk before publish 8? I'm guessing no as a "completely revamp" sounds unstable
    No, it will not. Only code Basilisk will see is fixes for deadlocks and important bugs found. Rest will have to wait for the next publish.
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  11. #101
    Junior Member
    Join Date
    Sep 2012
    Posts
    51
    Quote Originally Posted by Lolindir View Post
    No, it will not. Only code Basilisk will see is fixes for deadlocks and important bugs found. Rest will have to wait for the next publish.
    That's what I thought Thanks for the answer.

  12. #102
    Dedicated AoloAce's Avatar
    Join Date
    Aug 2012
    Posts
    584
    Events/Dungeons/Theme Parks/Quests
    Captain Heff should now remove the warren evidence from your datapad when you turn it in

    ----------------------------------------------------------------------------------------

    Clarification please.

    For those that have already completed it & obtained the badges will continue to have the evidence disks stuck in their data pads?

    I still can't delete mine.

    Would there be any benefit in attempting to talk to the Capt?

    Aolo's Armory @ The Senator's Seat in Avalon, Naboo /wayp 1351 6895
    Armor & Weapon Repair - Now w/full Crafting Mastery

  13. #103
    Addicted
    Join Date
    Mar 2007
    Location
    Perception Purgatory
    Posts
    4,511
    Quote Originally Posted by AoloAce View Post


    For those that have already completed it & obtained the badges will continue to have the evidence disks stuck in their data pads?

    I still can't delete mine.

    Would there be any benefit in attempting to talk to the Capt?
    No and unfortunately, as of now, there's nothing you can do.

    It'll get fixed eventually.
    Last edited by nee2earth; 07-05-2015 at 02:26 AM.

  14. #104
    Dedicated AoloAce's Avatar
    Join Date
    Aug 2012
    Posts
    584
    thank you for the clarification.

    Aolo's Armory @ The Senator's Seat in Avalon, Naboo /wayp 1351 6895
    Armor & Weapon Repair - Now w/full Crafting Mastery

  15. #105
    Beautiful work guys. Keep it up.

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts