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Thread: SWGEmu AGPL Instructions and Requirements

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  1. #1
    Junior Member Thrax989's Avatar
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    Once we get this 24 hour non timer restricted engine are we going to have to go through all of the hurdles again just to get what basilisk has now 2-3 day up time . seems like a huge pyramid scheme in my eyes. So we go from a 2.25 hour timer that's taken you guys since 2006 to give us , WE only get this option if we turn over all of our files opensource to everyone . Is this non timer restriction only a 1 day engine or are we going to have to go through all of this crap again to get the 2-3 day engine that basilisk has as well..???

  2. #2
    SWGEmu Retired Forum Moderator Ellyssia's Avatar
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    I could be wrong, but I don't think it's the engine that determines the uptime on Basilisk. It's the server code itself. As it becomes more stable after each publish, the uptime improves.

    edit: hopefully a red-name will chime in and either correct or confirm my statement soon
    Last edited by Ellyssia; 06-25-2015 at 01:10 PM.
    Ellyssia
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  3. #3
    The Vlada Vlada's Avatar
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    Basilisk has not time restrictions, same as the engine without time restrictions that will be distributed. Basilisk uptime depends on the stability of the core and/or on the need for fixes or patches that need to be pushed.

  4. #4
    Newbie Kyrbes's Avatar
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    I know this isn't the topic for this discussion, but I have to say it.
    You guys did an excellent job! The game is really out of this world, I've always wanted to play it and now I can. All thanks to you!
    Keep up the good work!

  5. #5
    Junior Member Thrax989's Avatar
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    Revelation Online is Online since 3 days 17 hours 15 minutes 33 seconds

    we getting this soon or whats up?

    https://stats.revelationonline.net/

  6. #6
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    Quote Originally Posted by thrax989 View Post
    Revelation Online is Online since 3 days 17 hours 15 minutes 33 seconds

    we getting this soon or whats up?

    https://stats.revelationonline.net/
    Good question thrax.

  7. #7
    The Vlada Vlada's Avatar
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    It does appear that we are taking our time, but we currently have all hands on deck because of the Pub7 and ironing out most urgent bugs and stability fixes. I don't think anyone can/will focus on applications before Bas is deemed stable and focus is shifted fully to Pub8.

  8. #8
    Newbie Tarn Sirun's Avatar
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    I have spent about 6 hours reading everything that I have missed in regards to development, not drama, over the last 6 months that I have been gone. I have submitted my application for the core3 server with the segfault free coding and look forward to when I am able to get it up and running, I have an entire guild of players who have been waiting for this day for years and we greatly appreciate all the hard work that the SWGEmu team have put into this project. Many of our guilds coding literate people have been waiting for the chance to modify the server to expand its functionality for additional content and have no problem sharing that information with the community, but those who are looking for nostalgia might not like it as our changes might be visual as well and content based. Thank you again for all the work you have done SWGEmu team!

  9. #9
    Junior Member Aso's Avatar
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    Any update?

  10. #10
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    Quote Originally Posted by Aso View Post
    Any update?
    Yeah, I believe I've found a bug with the re-sets also. We've had a few harvesters that bugged on our server that players have reported a bug so an admin toon can pick it up. I have finally been able to re-create this bug and it takes opening the harvester in the 3 minutes before the server reset that is in the rollback. After server re-set, the toon trying to get into the Harvey is de-synced upon trying to interact with the harvey and requires a hard-log to be able to see the radial.
    Last edited by Esquire; 07-15-2015 at 02:43 PM.

  11. #11
    Lead Core Developer
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    Quote Originally Posted by Esquire View Post
    Yeah, I believe I've found a bug with the re-sets also. We've had a few harvesters that bugged on our server that players have reported a bug so an admin toon can pick it up. I have finally been able to re-create this bug and it takes opening the harvester in the 3 minutes before the server reset that is in the rollback. After server re-set, the toon trying to get into the Harvey is de-synced upon trying to interact with the harvey and requires a hard-log to be able to see the radial.
    It's not a de-synch and it's not a bug with the server. It's a bug with the client and how it handles radial menus. We've been telling people for years to always restart your client every time the server is restarted.
    Ivojedi
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  12. #12
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    Quote Originally Posted by Ivojedi View Post
    It's not a de-synch and it's not a bug with the server. It's a bug with the client and how it handles radial menus. We've been telling people for years to always restart your client every time the server is restarted.
    Thanks for the info. This was one that we we're not going to do anything about due to the licensing and that should make it "all better" after that anyway.

    You can however, get the radial on any of the other harvys that you hadn't opened during the roll-back period without a hard log.
    Last edited by Esquire; 07-16-2015 at 02:49 AM.

  13. #13
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    Firstly, I am greatly appreciative of what you guys are doing here. Always have been. And I will continue to support the efforts of the team. I can even understand the commercial purposes etc.

    I have tried to sit and read through the terms and conditions. But I'd like a clearer answer if possible.

    I understand the new licence means sharing between projects servers etc, to allow the milestones of basalisk to be reached, ie, JTL content etc. However, what is the decision regarding content that does not confirm to the milestones set out? That kind of custom content, ie for example, a new weapon, would be required to be shared under licence?

    Kind Regards,
    Jeraan.
    Last edited by Jeraan Taruk; 08-26-2015 at 12:21 PM.

  14. #14
    The Vlada Vlada's Avatar
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    Just PM Scurby on IRC or ask in #swgemuservers. I've been away for almost 2 weeks so I'm a bit out of the loop right now.

  15. #15
    Junior Member Aso's Avatar
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    Quote Originally Posted by Esquire View Post
    Yeah, I believe I've found a bug with the re-sets also. We've had a few harvesters that bugged on our server that players have reported a bug so an admin toon can pick it up. I have finally been able to re-create this bug and it takes opening the harvester in the 3 minutes before the server reset that is in the rollback. After server re-set, the toon trying to get into the Harvey is de-synced upon trying to interact with the harvey and requires a hard-log to be able to see the radial.
    I've noticed a few screwy things going on with with the resets. I know I've experienced some issues with the player structures database. I suspect that the new engine is causing some problems with the save near the 2.5 hour reset.

    Getting this unrestricted engine is a priority for sure. I'm not trying to be "that guy", but it has been since April when this was announced and we're still waiting at this point...

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