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Thread: SWGEmu AGPL Instructions and Requirements

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  1. #1
    Addicted
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    For those of you who don't know - this looks like TA removed the public limits.

  2. #2
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    This is awesome news indeed! Thank you swegmu!

  3. #3
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    Rebuilt my server today with the new code - now I'm just waiting to hit the 2.5 hour mark.
    Personal site @ WritingUnderDuress.com
    Pretend dev @ An Empire in Flames

  4. #4
    Junior Member Thrax989's Avatar
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    It works and thanks again The Answer ,Oru and the rest of the emu staff.
    Last edited by Thrax989; 10-14-2015 at 01:40 PM.

  5. #5
    Addicted Tiars's Avatar
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    This is good news.
    Quote Originally Posted by Vlada View Post
    Jedi dont ruin SWG, people ruin SWG.
    My Blog about SWG and possible changes

  6. #6
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    Hit a seg fault at 2.5 hours. Investigating...
    Personal site @ WritingUnderDuress.com
    Pretend dev @ An Empire in Flames

  7. #7
    Junior Member Aso's Avatar
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    Thanks for the update! You've made alot of players happy today.

    Quote Originally Posted by Halyn View Post
    Hit a seg fault at 2.5 hours. Investigating...
    Sounds like you may be compiling with the old engine still. I can verify that the timer is gone, I'm at a little over 3.5 now.
    Last edited by Lolindir; 10-13-2015 at 08:25 PM. Reason: Double post

  8. #8
    Junior Member Erusman's Avatar
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    Quote Originally Posted by Aso View Post
    Thanks for the update! You've made alot of players happy today.



    Sounds like you may be compiling with the old engine still. I can verify that the timer is gone, I'm at a little over 3.5 now.
    I just ran a "latest" and "build config" as well. Looks like they did just remove the 2.5hr limit on the engine!!

    Thanks you guys! You will have a big donation coming your way!

  9. #9
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    I did a latest again, showed no new files, rebuilt again, and now I'm past the 2.5 hour mark. Not sure what went wrong the first time.

    Thank you!
    Personal site @ WritingUnderDuress.com
    Pretend dev @ An Empire in Flames

  10. #10
    Junior Member kaosnye's Avatar
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    While, I suppose we have to thank you; however, how are you going to enforce your open-code policies? I'm not even sure if those kind of policies will even be beneficial since a lot of servers use gimmicky approaches to their features; which lead far away from the structure of the code.

    I want this project to succeed, just as the next person... but at the same time, I don't want to see any more drama in the SWG community. There's so much of it going around lately.

  11. #11
    Retired SWGEmu QA fivo's Avatar
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    When I got home from work, I just had to SS it.
    Fivo Asia
    Retired SWGEmu Quality Assurance:

    fivo@swgemu.com | www.swgemu.com
    SWGEmu is a non-profit, open source community project.
    SWGEmu FAQ | Install SWGEmu | Report Bugs | Galaxy Harvester
    |

  12. #12
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    Im glad to see the reset gone.

    Game on!

    Thank you

  13. #13
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    Today is the Day Darth Smedley was defeated, I ask all of who have lived under his tyrannical reign to celebrate and remember 10/14/15 as the day our heroes the Devs after a long fight finally freeing us from his grip have freed the galaxy from his rule! now lets get those servers up and lets start this!!https://www.youtube.com/watch?v=OMOVFvcNfvE
    Last edited by swgvetorg; 10-14-2015 at 05:34 AM.

  14. #14
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    Just wanted to stop by and say thanks to the EMU team for making this finally happen.

    We at Awakening truly appreciate it.
    Maldred of the Awakening Server
    Mep Soto of the Basilisk Server
    Formally known as Suriel Meliha of Valcyn

  15. #15
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    Thanks TA and Oru! The players/devs/admins at CHOICE appreciate all you have done.

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