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Thread: Publish 6: AI Strikes Back

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  1. #1
    Senior Member VE_Strange's Avatar
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    Quote Originally Posted by ToiletDuck View Post
    For the next patch, i'm being and *** lol, I'd like to be able store things in the Master Ranger's camp, like build one way out on Dath and put money into like a home, or have storage lockers at the space terminals I could rent (make them decently expensive). Could be a revenue generator for player cities too.
    https://www.swgemu.com/forums/forumdisplay.php?f=13 Future server ideas

  2. #2
    Senior Member thokep's Avatar
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    Quote Originally Posted by ToiletDuck View Post
    For the next patch, i'm being and *** lol, I'd like to be able store things in the Master Ranger's camp, like build one way out on Dath and put money into like a home, or have storage lockers at the space terminals I could rent (make them decently expensive). Could be a revenue generator for player cities too.
    If it was in 14.1 then no problem at some point, if not that would be a no-go, and should go in the future server ideas forum.
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  3. #3
    Addicted shilo's Avatar
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    No ADK's?? Also can we still colour code buildings, if not items?

    IGN Shyloe, and Cydonia. Drop-off vendor located @ /way 6188, 6206. NIKA Marketplace.

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    Quote Originally Posted by shilo View Post
    No ADK's?? Also can we still colour code buildings, if not items?
    ADK's are on TCNova first. They need to be tested a bit further before being ready for Basilisk.

    And you should still be able to colour-code *signs* on certain player structures yes.
    ------------------

    Quote Originally Posted by Darksmyth View Post
    I've searched through hundreds of screenies, and I stand corrected... Weapons were not insurable. Don't have to be a jerk about it.
    If you could *hear* my tone while reading those words i typed, you probably wouldn't have taken them so harshly.

    Also, although this probably won't provide any comfort to you, keep in mind that often times my replies are edification & education to the entire Community as a whole (aka anyone else reading the thread) and not necessarily directed at 'you' or your person.

    Be that as it may, i am a jerk at times. But it gets the job done and gets us closer to 1.0 Release ; which, in the end, is worth the sacrifice to any perception of my cyber-self.

  5. #5
    SWGEmu Admin Lolindir's Avatar
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    Quote Originally Posted by nee2earth View Post
    Be that as it may, i am a jerk at times.
    But we still like you Nee
    Lolindir
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  6. #6
    Dedicated Darksmyth's Avatar
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    Quote Originally Posted by nee2earth View Post
    If you could *hear* my tone while reading those words i typed, you probably wouldn't have taken them so harshly.

    Also, although this probably won't provide any comfort to you, keep in mind that often times my replies are edification & education to the entire Community as a whole (aka anyone else reading the thread) and not necessarily directed at 'you' or your person.

    Be that as it may, i am a jerk at times. But it gets the job done and gets us closer to 1.0 Release ; which, in the end, is worth the sacrifice to any perception of my cyber-self.
    My apologies.

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    Quote Originally Posted by Darksmyth View Post
    My apologies.
    No worries. We're all in this together.

    Besides, i never take anything seriously nor personally on the lolInterwebs...except for SWGEmu of course.

    ---------
    Quote Originally Posted by Lolindir View Post
    But we still like you Nee
    QFE!!!! lol that was an extra special 'qfe' just for you Lolin

  8. #8
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    Glorious.

    Thank you to those fine ladies and gents who are helping with the QA Testing, Development and CodeContributions. It's really appreciated
    Kovex(MDoc) & Telian(MChef)

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  9. #9
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    One step closer!

    Are Swamp Stalkers tamable for CH now? I remember having some on Live but can't remember if they were in at launch or added later...

    BTW Way to go. It is really cool to see POIS populated. I saw meatlump theaters added in the database... does this mean the static spawns of Meatlumps around some of the Corellian towns are added?

  10. #10
    Inactive Developer Klivian's Avatar
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    Quote Originally Posted by TheLeqesai View Post
    Are Swamp Stalkers tamable for CH now? I remember having some on Live but can't remember if they were in at launch or added later...

    BTW Way to go. It is really cool to see POIS populated. I saw meatlump theaters added in the database... does this mean the static spawns of Meatlumps around some of the Corellian towns are added?
    Yes, swamp stalkers are tamable and they are spawning in the wilds of Naboo now.

    Not sure about meatlump static spawns. I don't think much was done with static city area spawns.
    Klivian
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    Quote Originally Posted by Klivian View Post
    Yes, swamp stalkers are tamable and they are spawning in the wilds of Naboo now.

    Not sure about meatlump static spawns. I don't think much was done with static city area spawns.
    Awesome news about the swamp stalkers!
    Sadness about the meatlumps. Meatlumps were awesome for AFK grinding, back in the day :P

  12. #12
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    Quote Originally Posted by TheLeqesai View Post
    Awesome news about the swamp stalkers!
    Sadness about the meatlumps. Meatlumps were awesome for AFK grinding, back in the day :P
    There are static spawns of Meatlumps, Ragtags, etc, around Coronet.

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    I started playing this again at the puuuurfect time!!!! Thanks for all of the effort from those who have worked on this great digital realty 8)

  14. #14
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    Quick Q. When the new patch to the server is complete will there be any update requirements on the user end?

  15. #15
    Inactive Developer Klivian's Avatar
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    Quote Originally Posted by ToiletDuck View Post
    Quick Q. When the new patch to the server is complete will there be any update requirements on the user end?
    Nope. No client patch required.
    Klivian
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