+ Reply to Thread
Page 2 of 18 FirstFirst 1 2 3 4 5 6 12 ... LastLast
Results 16 to 30 of 263

Thread: Publish 6: AI Strikes Back

  1. #16
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    10,770
    Edited in a more fitting name for the patch. Please go to the front page and have a look at the awesome picture sgtfunkadelic made for the publish
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  2. #17
    Newbie Elmseeker's Avatar
    Join Date
    Oct 2014
    Location
    Las Vegas, NV
    Posts
    40
    Great job guys and gals. You rock!

    *pulls out pet octopus* 10 Thumbs Up!

  3. #18
    Weapons no longer decay when cloning and no longer can be insured

    Curious about this one.

  4. #19
    Junior Member
    Join Date
    Jul 2011
    Posts
    66
    It is no longer possible to attack with a ranged weapon while prone and in melee range

    I am curious about this one.

  5. #20
    Newbie Elmseeker's Avatar
    Join Date
    Oct 2014
    Location
    Las Vegas, NV
    Posts
    40
    It is no longer possible to attack with a ranged weapon while prone and in melee range

    I am curious about this one.
    It was always this way on live.

    Quote Originally Posted by dedaskalion View Post
    Weapons no longer decay when cloning and no longer can be insured

    Curious about this one.
    I was wondering about this as well, especially since one of the next few notes was about adjustments to the decay rates on weapons.

  6. #21
    Is there a list of what new dynamic/theater spawns were added?

    Very curious about this one.

  7. #22
    Junior Member
    Join Date
    Jan 2012
    Posts
    286
    Player structures that run out of maintenance will now deduct funds from a players bank account (if present) prior to decaying

    This one is scaring. It can make you poor in a few weeks, litteraly
    Opith

  8. #23
    Addicted
    Join Date
    Mar 2007
    Location
    Perception Purgatory
    Posts
    4,511
    Quote Originally Posted by fear_town View Post
    Is this something that would have to wait for next pub, or is it something that would be hotfixed in?
    Not sure tbh. That's a question for our Devs.

    But first things first: QA needs to *review* it.

    And we shall.

  9. #24
    Dedicated thokep's Avatar
    Join Date
    Jun 2012
    Location
    ::1
    Posts
    963
    Quote Originally Posted by Superser View Post
    Player structures that run out of maintenance will now deduct funds from a players bank account (if present) prior to decaying
    This one is scaring. It can make you poor in a few weeks, litteraly
    Opith
    More scary having structures around for years after people have left the game if they had money in the bank.
    :X: Weaponry
    +25/+25/+25/+20 FS exp
    Tatooine
    2000+ Enhanced Weapons /way 3535 -5608 - Drop-off /way -3843 -5723


  10. #25
    Awesome!! Great work devs.

  11. #26
    Junior Member
    Join Date
    Jan 2012
    Posts
    286
    Quote Originally Posted by thokep View Post
    More scary having structures around for years after people have left the game if they had money in the bank.
    Yes, you are right. That is another negative effect of this news.
    IMO a player that returns after some time should have his money saved and structure eventually lost. The server doesn't benefit from an unused structure kept alive from a rich bank account and a returning player will benefit from a few more money in his bank account.
    Probably the solution is to move all the money in the hand-pool.

  12. #27
    Junior Member AtomicGecko's Avatar
    Join Date
    May 2009
    Location
    All I want is a Pepsi, and she wouldn't give it to me
    Posts
    262
    I am stoked...damn good job!
    Junkyard | Tickler | Oztism | Zaidin | Shorporin | Drunkie | Bumper | Vinata | Itchie | Scratchie | Your Mom

  13. #28
    Junior Member
    Join Date
    Jan 2012
    Posts
    286
    Overall Pub6 looks extremely good. A huge work has been done.
    Thank you Devs for your dedication in making this game better day after day!!
    Opith

  14. #29
    Newbie dcj1978's Avatar
    Join Date
    Jan 2011
    Location
    California
    Posts
    31
    \m/
    Extremely impressive.

    Ottep Nasu - 12 Point Chef
    GearShop, Tattoine 6632, 3807
    South Eisley Mall 3536, -5576
    Email Ottep in game for special orders

  15. #30
    Dedicated thokep's Avatar
    Join Date
    Jun 2012
    Location
    ::1
    Posts
    963
    Quote Originally Posted by dcj1978 View Post
    \m/
    Extremely impressive.
    Completely agree, awesome going SWGEMU staff
    :X: Weaponry
    +25/+25/+25/+20 FS exp
    Tatooine
    2000+ Enhanced Weapons /way 3535 -5608 - Drop-off /way -3843 -5723


+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts