Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 16 to 30 of 51

Thread: STM Server and Scrum

Hybrid View

  1. #1
    Addicted Lobreeze's Avatar
    Join Date
    Aug 2008
    Location
    Vancouver, BC
    Posts
    4,398
    Play Stats
    Inactive
    Why are you getting so attached to a name on a test server? It should be a non issue, click generate random name.
    HI MY NAME IS LOBREEZE

  2. #2
    Dedicated SortasD's Avatar
    Join Date
    Mar 2009
    Posts
    923
    Play Stats
    Inactive
    It's a bit like how mobs and thir loot do not belong to anyone: The quicker bird catches the fish.

  3. #3
    Newbie wim's Avatar
    Join Date
    Apr 2009
    Location
    http://viiiguild.com
    Posts
    31
    Play Stats
    Inactive
    I agree with the name stealing. Someone ninja'd my handle between wipes. I've friended them but have yet to see them log. A solution would be cool, but not entirely simple to implement. On one extreme we could import forum usernames to the reserved names list: luke, han, lando... etc. And on the other, just roll it into csr duties. Name enforcement. A middle ground would be nice with a list of forum names auto importing and syncing with your login, allowing the use of that character name and no-one else. But that would be the absolute most coding hastle. ;/

  4. #4
    Retired SWGEmu Staff Kezzar's Avatar
    Join Date
    Nov 2010
    Location
    TX, USA
    Posts
    667
    Play Stats
    Inactive
    Quote Originally Posted by wim View Post
    On one extreme we could import forum usernames to the reserved names list: luke, han, lando... etc.
    My biggest issue with that, is the initial construction of said list. Who would decide who gets what, and what would happen in a disagreement over any names, and which servers to lock them on to? (Note: biggest issue)

    Quote Originally Posted by wim View Post
    And on the other, just roll it into csr duties. Name enforcement.
    Can you say, hassle?

    Quote Originally Posted by wim View Post
    A middle ground would be nice with a list of forum names auto importing and syncing with your login, allowing the use of that character name and no-one else. But that would be the absolute most coding hastle. ;/
    Same issues as the first.
    Kezzar
    Retired SWGEmu Staff

    kezzar@swgemu.com | SWGEmu.com
    SWGEmu is a non-profit, open source community project.
    SWGEmu FAQ | Install SWGEmu | Report Bugs

  5. #5
    Newbie
    Join Date
    Jan 2011
    Posts
    3
    Play Stats
    Inactive
    Sooo what is this exactly, another OR? OR-2? I left 7 months ago and it seems like you're scrapping most of what you had and starting over again... Not promising. All the developerese is starting to get to me too. Can you please just say in plain English for stupid kids like me what this means for the player base?

  6. #6
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Quote Originally Posted by Blackball View Post
    Sooo what is this exactly, another OR? OR-2? I left 7 months ago and it seems like you're scrapping most of what you had and starting over again... Not promising. All the developerese is starting to get to me too. Can you please just say in plain English for stupid kids like me what this means for the player base?
    No, OR code remains the same, pretty much nothing changed there. I think Oru explained it quite well...

    Quote Originally Posted by Oru
    This version of the engine brought a lot of major changes in the underlying framework that Core3 is built upon. Core3 is not rewritten in any way, it mostly contains changes in Engine3 and some low level things that need to be changed in Core3. However there is no feature game logic change.

  7. #7
    Newbie wim's Avatar
    Join Date
    Apr 2009
    Location
    http://viiiguild.com
    Posts
    31
    Play Stats
    Inactive
    I agree, there really is no silver bullet fix for this.

  8. #8
    Newbie
    Join Date
    Apr 2011
    Location
    Lost in WA
    Posts
    11
    Play Stats
    Inactive
    too bad last names couldn't be more of the deciding factor so people could have the same first name...but then that would cause more possibility for errors in tells and tipping...databases don't like to have two primary keys and for some reason the first name is the primary key in the name database...

  9. #9
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Just a minor update...

    Code:
    [11:22] <%Vlada> STM characters are now saved to database?
    [11:32] <@Oru> yeah they should be saved

  10. #10
    Senior Member Superjebus's Avatar
    Join Date
    Sep 2010
    Location
    Sydney, Australia
    Posts
    1,037
    Play Stats
    Inactive
    Considering that Nova has been offline for 1 week 5 days 6 hours blah blah blah, and I can log in to the STM server, would I be wrong to asume that Nova has been turned off and replaced with STM?
    <RYYK>
    Not a Commando
    Quote Originally Posted by Ivojedi View Post
    Considering that I wrote the code to make it that way, yes, I'm sure.

  11. #11
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Not yet, we will let you know when that happens.

  12. #12
    Dedicated Morial Tomiras's Avatar
    Join Date
    Dec 2006
    Location
    Anchorage, AK
    Posts
    545
    Play Stats
    Inactive
    cool stuff

  13. #13
    Newbie
    Join Date
    Apr 2011
    Location
    Lost in WA
    Posts
    11
    Play Stats
    Inactive
    Thanks again for the hard work guys. For those returning after a few months away I say give it a chance. Whats the worse that happens you play and find something that was here that wasn't months ago. As for how long it takes for the Devs to complete the process...well put this in perspective...it usually takes Developers 3 to 4 years to make a game working full time and overtime while these guys are doing it on their spare time...

  14. #14
    Junior Member Wilowah's Avatar
    Join Date
    Jul 2008
    Location
    VA, USA, North America, Earth, Sol System, Orion Arm, Milky Way Galaxy
    Posts
    65
    Play Stats
    Inactive
    Keep up the good work, guys! I really appreciate the fact that you guys are working hard to bring back vanilla SWG!

    Wilowchehuckt - Nuo Cav - Kasz Chah - Rorwarr - Eddison Odd
    Formerly of Warriors of Kashyykk <WOK> on the Lowca server.

  15. #15
    Member
    Join Date
    Mar 2009
    Posts
    368
    Play Stats
    Inactive
    I logged in to the New Player Tutorial on the STM server, and it seemed pretty nice. I did encounter a few bugs, though.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts