+ Reply to Thread
Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 31 to 45 of 60

Thread: Basilisk Publish 5 Merge - May 18th

  1. #31
    Newbie Italky's Avatar
    Join Date
    May 2007
    Posts
    5
    Play Stats
    Inactive
    *Sniff* I've waited a long time for this.

  2. #32
    Member Shortb0y's Avatar
    Join Date
    Dec 2012
    Posts
    448
    Play Stats
    Inactive
    Look out Bull Rancors its taming time! :P Thanks for the Awesome effort SWG Team!
    Last edited by Shortb0y; 05-17-2014 at 09:43 AM.

  3. #33
    Newbie
    Join Date
    May 2014
    Posts
    4
    Play Stats
    Inactive

    Unhappy

    Why server is down? It is May 17th, not 18.

  4. #34
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Quote Originally Posted by sorca12 View Post
    Why server is down? It is May 17th, not 18.
    Why not?

  5. #35
    Newbie Hispa's Avatar
    Join Date
    Feb 2011
    Posts
    10
    Play Stats
    Inactive
    Lmao........... even though the server is down still read the forums to see what Vlada's next remark will be.

  6. #36
    Member Nikaty's Avatar
    Join Date
    May 2011
    Posts
    341
    Play Stats
    Inactive
    Quote Originally Posted by Hispa View Post
    Lmao........... even though the server is down still read the forums to see what Vlada's next remark will be.
    In the immortal words of our dear Vlada, "Why not."

  7. #37
    Newbie
    Join Date
    Jan 2014
    Posts
    4
    Play Stats
    Inactive
    Cool

    Thanks again for all your hard work for bringing SWG back.

  8. #38
    Newbie Droptine1927's Avatar
    Join Date
    Jul 2012
    Posts
    7
    Play Stats
    1h last 30d
    Thanks so much for the hard work and dedication of the dev team. I look forward to the new update and can't wait to see what the future holds! Keep it up!

  9. #39
    Newbie faffrd's Avatar
    Join Date
    Apr 2009
    Posts
    8
    Play Stats
    Inactive
    Thank you! I never got to play the game like this, and on behalf of all those that never got to either. THANK YOU!

  10. #40
    Newbie Grandpappy's Avatar
    Join Date
    Dec 2011
    Posts
    11
    Play Stats
    Inactive
    Wow...that was faster than I expected - you guys are rockin' it...thanks so much!!!!!!!!!!!!!!!!!!!!!!

  11. #41
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    12,574
    Play Stats
    Inactive
    This is the largest patch to date, so yeah, it have been fast
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  12. #42
    Newbie
    Join Date
    Aug 2011
    Posts
    12
    Play Stats
    Inactive
    Morning Guys. Really excited to jump in and see all your hard work in place. Thanks for your efforts!!!! You're amazing!!

  13. #43
    Member
    Join Date
    May 2007
    Posts
    330
    Play Stats
    Inactive
    Thanks for all the good work you all are doing. A couple of questions.

    "•The following wearable skill mods are now disabled: medicine use, combat medicine use, additional pets, stored pets, creature taming bonus, combat medic effectiveness"

    Can not understand why this was done. I have "tested", on Bas, the medicine use mods and at least this one was working and working well. Had the +25 added to skills and it did seem to up the available meds that the toon could use. Was this interfering with something else? Where there bugs on TC via these mods?

    Also;

    "This means that any changes that were made on Nova, will now be on Basilisk."

    Per the announcement, the above statement was there so I believed that the jedi unlock (Old Man) would be ported over as well. I did check the patch notes and nothing was there on unlock or Old Man and I did try the /che command and it appears not to be working on Bas so it appears that none of these changes were ported over. Oversight or will all of jedi be coming with the jedi patch?

  14. #44
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    12,574
    Play Stats
    Inactive
    Quote Originally Posted by Esquire View Post
    Thanks for all the good work you all are doing. A couple of questions.

    "•The following wearable skill mods are now disabled: medicine use, combat medicine use, additional pets, stored pets, creature taming bonus, combat medic effectiveness"

    Can not understand why this was done. I have "tested", on Bas, the medicine use mods and at least this one was working and working well. Had the +25 added to skills and it did seem to up the available meds that the toon could use. Was this interfering with something else? Where there bugs on TC via these mods?

    Also;

    "This means that any changes that were made on Nova, will now be on Basilisk."

    Per the announcement, the above statement was there so I believed that the jedi unlock (Old Man) would be ported over as well. I did check the patch notes and nothing was there on unlock or Old Man and I did try the /che command and it appears not to be working on Bas so it appears that none of these changes were ported over. Oversight or will all of jedi be coming with the jedi patch?
    The skill mods disabled is in line with 14.1

    Any thing jedi related where disabled for publish 5. Jedi is not ready.
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  15. #45
    Junior Member arween's Avatar
    Join Date
    Dec 2006
    Posts
    125
    Play Stats
    Inactive
    GREAT!
    Thank you very much for your hard work!
    NGE - never forget - never forgive!
    from Bria: Snake & Wellwood

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts