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Thread: Publish 4: DNA sampling, Themeparks, Player City Maintenance, New Loot

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  1. #1
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    Quote Originally Posted by Bertlast View Post
    You can drop them in a building, but you can't generate them from a pet deed.
    WOA! That's all I want, wooot thank you!

  2. #2
    Dedicated lamikgb's Avatar
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    Quote Originally Posted by Bertlast View Post
    You can drop them in a building, but you can't generate them from a pet deed.
    Awesome new decor!
    IGN Kopalka (afk)
    Deliver Naboo Kaadara /way 5292 6235 (Storage vendor)

  3. #3
    Member Soulfly's Avatar
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    Is it possible to add WP to the POI and theme parks in the OP?
    IGN - Solfly
    Unlimited Inc -4320, 5010 Theed, Naboo

  4. #4
    Inactive Developer Klivian's Avatar
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    Quote Originally Posted by Soulfly View Post
    Is it possible to add WP to the POI and theme parks in the OP?
    I can't update the OP, but here are most of them. Safe travels!

    Corellia: Kor Vella, Rebel Hideout (-6584 5915)
    Dantooine: Lizard Cave (4198 5116)
    Endor: Jinda Ritualist Cave (-1714 9), Ewok Tree Village x2 (66 50) (4553 -2466)
    Lok: Nym pirate cave (-2996 -668)
    Naboo: Mordran POI (2850 1084), Kaadara, Abandoned Imperial Outpost (972 -1346)
    Rori: Narmle, Rebel Outpost (3689 -6403), Restuss, Hyperdrive Research Facility(-1130 4544), Poachers vs. Creatures battle (773 -2109)
    Tatooine: Mos Taike, Ruined Village, Jawa Traders (-6124 1869), Imperial Detachment HQ (-2563 2098), Several static spawns
    Yavin4: Light/Dark Jedi Enclaves (-5514 4912) (5070 310)
    Klivian
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    SWGEmu is a non-profit, open source community project.
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  5. #5
    Member Soulfly's Avatar
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    Quote Originally Posted by Klivian View Post
    I can't update the OP, but here are most of them. Safe travels!

    Corellia: Kor Vella, Rebel Hideout (-6584 5915)
    Dantooine: Lizard Cave (4198 5116)
    Endor: Jinda Ritualist Cave (-1714 9), Ewok Tree Village x2 (66 50) (4553 -2466)
    Lok: Nym pirate cave (-2996 -668)
    Naboo: Mordran POI (2850 1084), Kaadara, Abandoned Imperial Outpost (972 -1346)
    Rori: Narmle, Rebel Outpost (3689 -6403), Restuss, Hyperdrive Research Facility(-1130 4544), Poachers vs. Creatures battle (773 -2109)
    Tatooine: Mos Taike, Ruined Village, Jawa Traders (-6124 1869), Imperial Detachment HQ (-2563 2098), Several static spawns
    Yavin4: Light/Dark Jedi Enclaves (-5514 4912) (5070 310)
    a lot
    IGN - Solfly
    Unlimited Inc -4320, 5010 Theed, Naboo

  6. #6
    Senior Member Superjebus's Avatar
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    Way too much awesome to pick a favourite. I do have a question though.


    Quote Originally Posted by Lolindir View Post
    Loot can now be found in yellow named variety, which have one or more increased stats
    I use the Rebel colour scheme, and everything is named in yellow. Any idea what colour these will be under that colour scheme?
    <RYYK>
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    Quote Originally Posted by Ivojedi View Post
    Considering that I wrote the code to make it that way, yes, I'm sure.

  7. #7
    Member Soulfly's Avatar
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    Quote Originally Posted by Superjebus View Post
    Way too much awesome to pick a favourite. I do have a question though.



    I use the Rebel colour scheme, and everything is named in yellow. Any idea what colour these will be under that colour scheme?
    LOL That blue is so annoying, I use the Hutt scheme.
    IGN - Solfly
    Unlimited Inc -4320, 5010 Theed, Naboo

  8. #8
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    Roll out the (yellow) barrels, roll out the (yellow) barrels today!

  9. #9
    Dedicated Takhomasak's Avatar
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    I love it! I just wish that 90% of my guild and city had been patient enough to see this publish! ... I no longer have a guild and city :/


    edit - actually it's more like 98% :'( :'( QQ

    RIP Sunrunner - <SRA><OIC><FAF><WOF><NITES><ZERG><NJO><EZ-Co><LT>
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  10. #10
    Senior Member VE_Strange's Avatar
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    Quote Originally Posted by Takhomasak View Post
    I love it! I just wish that 90% of my guild and city had been patient enough to see this publish! ... I no longer have a guild and city :/


    edit - actually it's more like 98% :'( :'( QQ
    That is sad, sorry to hear it.

    And I guess the server is going to make a liar out of me....

  11. #11
    Addicted ashur's Avatar
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    ho lee chet

    Awesome awesome update.

    it feels like the game is almost finished

  12. #12
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    Simply amazing!
    -WARSIGN-
    From Tarquinas <COG> & <REB> Then transferred to Starsider with <O-W>

  13. #13
    Dedicated brandnew's Avatar
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    i remember that killing a lair alone took time.
    also i remember scatterpistols had a lair faster down than a pistoleer.
    NPC lairs had random ham and coud take minutes to take down solo.especialy when not mastered combat.
    (edit) i talk about the lair, not its npc )
    Last edited by brandnew; 11-05-2013 at 02:43 PM.

  14. #14
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    Can someone give the server some Viagra to help keep it up please? Lol J/K But looking forward to levelling BE once server is stable.

  15. #15
    Newbie Blitzpuppet's Avatar
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    Hmm, a lot of people seem to be a little upset over the change that I suggested/bug reported about Tusken Rifles being Energy Damage.

    Rifleman was one of the first professions I chose back in June 2004...I remember shooting the rifle and thought it was SO stupid that a projectile would deal Energy damage...but I lived with it and noticed during CU testing that they FINALLY fixed it to Kinetic. Maybe that's what most are remembering? CU Onward had the Tusken Rifle being Kinetic

    Here's a good post: http://forum.galaxiesreborn.com/rifl...-faq-t204.html

    And here's my initial bug report (some of the links may be dead by now): https://www.swgemu.com/bugs/view.php?id=3913
    - Vinson Corsa <ASF> Fencer/TKM/Doc, MH/MLS
    - Wescott Corsa <ASF> Doc/Swords, CM/BH
    - Valefore Corsa <ASF> Chef
    Starsider

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