View Poll Results: Would you change the planetary bonuses?

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  • No, keep them as they are.

    20 68.97%
  • Yes, change them to... (make a post)

    2 6.90%
  • Remove them completely.

    7 24.14%
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Thread: [Event] Fight Night! 5/22/11

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  1. #1
    Addicted Mahonra's Avatar
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    Deltawarrior you definitely get props for proposing this event idea originally!

    That's to everyone for giving a detailed description on what happened.

    My last question is: What are your overall thoughts on events like this? Did you have fun? Or do you prefer the standard battles more?

    Let's hear some pro's and con's. And perhaps things that could be done to make an event like this even more successful.


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  2. #2
    Retired SWGEmu CSR
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    Quote Originally Posted by Mahonra View Post
    Deltawarrior you definitely get props for proposing this event idea originally!

    That's to everyone for giving a detailed description on what happened.

    My last question is: What are your overall thoughts on events like this? Did you have fun? Or do you prefer the standard battles more?

    Let's hear some pro's and con's. And perhaps things that could be done to make an event like this even more successful.
    Finding/killing the VIP was too fast. Yes it was annoying as they swooped around but once found and killed the round was over. Seems head on fights just last longer.

    Wish SWG had capture the flag type stuff like wow that would require people to take a faction base and hold it for long enough to cap.


  3. #3
    SWGEmu Retired Community Relations bigevil's Avatar
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    Quote Originally Posted by oMek View Post
    Finding/killing the VIP was too fast. Yes it was annoying as they swooped around but once found and killed the round was over. Seems head on fights just last longer.

    Wish SWG had capture the flag type stuff like many games that would require people to take a faction base and hold it for long enough to cap.
    Fixed it fer ya.
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  4. #4
    Member robpickles's Avatar
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    Quote Originally Posted by oMek View Post
    Finding/killing the VIP was too fast. Yes it was annoying as they swooped around but once found and killed the round was over. Seems head on fights just last longer.

    Wish SWG had capture the flag type stuff like wow that would require people to take a faction base and hold it for long enough to cap.
    I don't PVP - but was interested in the events - so i have been reading this thread...

    Reading all this I assumed the VIP was kinda like the "flag".

    Maybe it should be that the opposing faction needs to take him alive and escort the VIP back to their controlled sector instead of just killing him. That might make it last longer and not be over so quick. Could actually extend it quite a bit if it goes back and forth a few times.
    Rob
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