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Thread: SWGEmu - 1.0 and the future of JTL

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  1. #1
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    Is there any chance of asking Sony/****** for rights to use the original JTL code? Didn't the base code remain the same throughout Live? (other than stuff being added to it?)
    It would sure be quicker than starting from scratch like for the ground game. But didn't you have to start from scratch on the ground since they deleted and changed the base code for CU and NGE?
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    Quote Originally Posted by Poobacca View Post
    Is there any chance of asking Sony/****** for rights to use the original JTL code? Didn't the base code remain the same throughout Live? (other than stuff being added to it?)
    It would sure be quicker than starting from scratch like for the ground game. But didn't you have to start from scratch on the ground since they deleted and changed the base code for CU and NGE?
    We asked, they said bring $250m in unmarked bills to the next meeting and we'll think about it.



    Seriously think about what you just typed man, this is a multi-billion dollar franchise and we're not worth the dirt on the bottom of the shoe of the guy catering the food for the last movie shoot.
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    Quote Originally Posted by lordkator View Post
    We asked, they said bring $250m in unmarked bills to the next meeting and we'll think about it.



    Seriously think about what you just typed man, this is a multi-billion dollar franchise and we're not worth the dirt on the bottom of the shoe of the guy catering the food for the last movie shoot.




    When this game is a non-profit, for love of the game type thing, it's a legit question. If swgEMU was trying to make a profit off of it, that would be different. They made concessions to allow you to develop the ground game. It only makes sense that maybe those concessions would include JTL. But we all also understand the concept of greed and intellectual property.

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    Quote Originally Posted by cdent4 View Post
    When this game is a non-profit, for love of the game type thing, it's a legit question. If swgEMU was trying to make a profit off of it, that would be different. They made concessions to allow you to develop the ground game. It only makes sense that maybe those concessions would include JTL. But we all also understand the concept of greed and intellectual property.
    In all seriousness, think of what you were doing 15 years ago at work. Pause.. Seriously think.. now some random person walks up and asks you to recreate all that.. Yea good luck.

    The rightful IP owners of SW need to protect themselves from less than scrupulous people out there, by law if they don't protect one intrusion then others can proceed without resistance. With that in mind we have skirted along the edges for a long time, there is no need to try and get people to remember what they wrote 15 years ago and meanwhile risk being the "Example" needed by case law for the rightful owners of SW IP to prove they're defending their IP.
    LordKator
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    lordkator@swgemu.com | www.swgemu.com
    SWGEmu is a non-profit, open source community project.
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    Quote Originally Posted by lordkator View Post
    In all seriousness, think of what you were doing 15 years ago at work. Pause.. Seriously think.. now some random person walks up and asks you to recreate all that.. Yea good luck.

    The rightful IP owners of SW need to protect themselves from less than scrupulous people out there, by law if they don't protect one intrusion then others can proceed without resistance. With that in mind we have skirted along the edges for a long time, there is no need to try and get people to remember what they wrote 15 years ago and meanwhile risk being the "Example" needed by case law for the rightful owners of SW IP to prove they're defending their IP.

    What was I doing 15 years ago? I was paying Sony $15.99 (or however much it was) a month to play this game, along with the 100s of thousands, if not millions of other people doing the exact same thing. That being said, unless they are developing a replacement to SWG, it seems like they could make some more coinage by reintroducing the game to the masses for a playing fee. I would pay to play it again if it had full JTL included.

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    Quote Originally Posted by cdent4 View Post
    What was I doing 15 years ago? I was paying Sony $15.99 (or however much it was) a month to play this game, along with the 100s of thousands, if not millions of other people doing the exact same thing. That being said, unless they are developing a replacement to SWG, it seems like they could make some more coinage by reintroducing the game to the masses for a playing fee. I would pay to play it again if it had full JTL included.
    To be clear, ****** did not renew the Lucasarts agreement with SOE and signed a contract with EA for Star Wars games. SOE had no choice but to shut it down.
    Last edited by Fastburn; 09-01-2019 at 09:33 PM.
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  7. #7
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    Quote Originally Posted by lordkator View Post
    We asked, they said bring $250m in unmarked bills to the next meeting and we'll think about it.



    Seriously think about what you just typed man, this is a multi-billion dollar franchise and we're not worth the dirt on the bottom of the shoe of the guy catering the food for the last movie shoot.
    Sad...I would only put that value on Smedster. Too bad they can't see the value of people who loved the game so much that they are still here and are trying to recreate it.
    Last edited by Poobacca; 09-03-2019 at 12:12 AM.
    Please make drops to Poo's Booty Vendor at 806, -3900 on Corellia.

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