With the new changes (aka progress toward more accurate PRE-cu publish 14.1 emulation) in Pub7 , 'combat difficulty' has increased accross the entire Galaxy.

This is working-as-intended.

The "melee attacks from 50m" thing however shouldn't be happening and is most likely caused by LAG. Melee attacks, give or take present lag, should only be hitting at range 20m max or less (depending also on enemy mob's *hitbox* type) .

Anyways, the point is: Adapt or die.

(But please also remember: We are still very much in ALPHA phase of development, so there will undoubtedly be numerous 'tweaks' made over the coming weeks/months to Combat overall & specific PVE Combat-difficulty. )