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Thread: SWGEmu - 1.0 and the future of JTL

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    Senior Member Omens's Avatar
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    Wish one day we can receive a Sorosuub Yacht to use only with player travel terminals.

    No launch in space... just to use on a space travel route map.
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    Addicted shilo's Avatar
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    Could you guys negotiate something with SOE/******. They give us the JTL engine, but to run it you need to pay a nominal fee to ******/SOE? The ground game will be free, but you need to pay to access space? Consider it a SWGEmu expansion pack

    IGN Shyloe, and Cydonia. Drop-off vendor located @ /way 6188, 6206. NIKA Marketplace.

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    The Vlada Vlada's Avatar
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    Quote Originally Posted by shilo View Post
    Could you guys negotiate something with SOE/******. They give us the JTL engine, but to run it you need to pay a nominal fee to ******/SOE? The ground game will be free, but you need to pay to access space? Consider it a SWGEmu expansion pack
    I don't see that happening. Don't get me wrong, I hope I'm wrong, but I'm not.

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    Quote Originally Posted by shilo View Post
    Could you guys negotiate something with (...). They give us the JTL engine, but to run it you need to pay a nominal fee to (...) The ground game will be free, but you need to pay to access space? Consider it a SWGEmu expansion pack
    I has been confirmed many times that SOE will not do this and in addition they DO NOT HAVE the original pre-CU code base anywhere. It was lost in the shutdown and will never be recovered.

    You can't just glue together two games, the underlying systems are not the same, it's like trying to run a car on diesel that isn't designed for it...

    But we are working on a new feature for 1.0, you'll be able to travel to a new planet called Azzeroth.

    (sorry couldn't resist)

    Quote Originally Posted by shilo View Post
    So you are saying that we could possibly have a JTL-like game made? I would be ok with a space game that is similar to JTL. It took the dev's this long to emulate the ground game, I think people would be ok with a non 100% emulated space game.
    For the effort of having a new game made we could have finished JTL 100x over.

    It's not that its impossible, its that we don't have enough devs interested in driving it forward.
    Last edited by Lolindir; 09-13-2019 at 11:01 PM. Reason: Triple post
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    Addicted Walking carpet's Avatar
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    Quote Originally Posted by lordkator View Post
    But we are working on a new feature for 1.0, you'll be able to travel to a new planet called Azzeroth.
    I been to that planet and got hyperdrive sick and on a Troll, no im never going there again
    Last edited by Walking carpet; 09-14-2019 at 02:30 AM.
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    Addicted shilo's Avatar
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    Could it be possible to reach out to Day Break Games, and ask if anyone would like to assist us in their spare time?

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    You really do not want anyone at daybreak fiddling with anything resembling sane code.
    They laid off their most talented ones, when they shut down development of Everquest Next, Landmark and H1Z1 (survival mode).
    Daybreak is even a worse sh**show than SOE customer service (I heard rumors they did exist). Stay FAR FAR AWAY from them.

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    Addicted Walking carpet's Avatar
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    Daybreak games days are numbered ,the devs that worked on SWG are all tied up contractually and cant work on the swgemu project or they can risk lawsuits or even put the swgemu staff in more danger,

    im searching on my end for passionate Star wars modders devs that could help out like those of the Freeworlds TC of Freelancer these guys rock with all star systems in the universe , about 300 flyable highly detailed ships

    Freeworlds devs video


    Last edited by Walking carpet; 09-13-2019 at 03:41 PM.
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    Addicted shilo's Avatar
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    Quote Originally Posted by Walking carpet View Post
    Daybreak games days are numbered ,the devs that worked on SWG are all tied up contractually and cant work on the swgemu project or they can risk lawsuits or even put the swgemu staff in more danger,

    im searching on my end for passionate Star wars modders devs that could help out like those of the Freeworlds TC of Freelancer these guys rock with all star systems in the universe , about 300 flyable highly detailed ships

    Freeworlds devs video


    So you are saying that we could possibly have a JTL-like game made? I would be ok with a space game that is similar to JTL. It took the dev's this long to emulate the ground game, I think people would be ok with a non 100% emulated space game.

    IGN Shyloe, and Cydonia. Drop-off vendor located @ /way 6188, 6206. NIKA Marketplace.

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    Quote Originally Posted by shilo View Post
    So you are saying that we could possibly have a JTL-like game made? I would be ok with a space game that is similar to JTL. It took the dev's this long to emulate the ground game, I think people would be ok with a non 100% emulated space game.
    You can play Freelancer right now. I've enjoyed some of the mods from it. But it isn't something you can slot in.
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    Addicted shilo's Avatar
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    Quote Originally Posted by Fastburn View Post
    You can play Freelancer right now. I've enjoyed some of the mods from it. But it isn't something you can slot in.
    Well, I meant a game tied in with SWGEmu, with the crafting and such.

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    Quote Originally Posted by shilo View Post
    Well, I meant a game tied in with SWGEmu, with the crafting and such.
    We have to use the client that SWG uses and the client expects specific functions and responses from the server. Could people tweak, add, and change gameplay once it's done, sure just like ground gameplay.
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    Addicted Walking carpet's Avatar
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    Quote Originally Posted by shilo View Post
    So you are saying that we could possibly have a JTL-like game made? I would be ok with a space game that is similar to JTL. It took the dev's this long to emulate the ground game, I think people would be ok with a non 100% emulated space game.
    No no I dint meant to make another game tied to SWG but I used to play Freeworlds a lot and Ill check if i can pull some ropes to see if devs from that project could help SWGEmu , these guys are into SW ships and there features such as hit boxes, weapons ,maneuverability ,speeds ,damage they taken the SW encyclopedia of ships and almost reproduced them all, if im right and they still have the Star wars flame burning after 10 years of Freeworlds coding an opportunity to volunteer work on JTL may be fun for them , that is if Freelancer coding is similar to JTL coding
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    Addicted shilo's Avatar
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    Quote Originally Posted by Walking carpet View Post
    No no I dint meant to make another game tied to SWG but I used to play Freeworlds a lot and Ill check if i can pull some ropes to see if devs from that project could help SWGEmu , these guys are into SW ships and there features such as hit boxes, weapons ,maneuverability ,speeds ,damage they taken the SW encyclopedia of ships and almost reproduced them all, if im right and they still have the Star wars flame burning after 10 years of Freeworlds coding an opportunity to volunteer work on JTL may be fun for them , that is if Freelancer coding is similar to JTL coding
    Tell them that they are our only hope.

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    Also, X-Wing Alliance and the rest of the X-Wing/TIE Fighter series are available on GOG.com for pretty cheap. They're the games JTL was based on in the first place.

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