No, keep them as they are.
Yes, change them to... (make a post)
Remove them completely.
my group of 4 jedi started out rebel but by the time we loaded in the other rebels had already steam rolled the imps/vip. We decided to switch sides and even things up a bit due to the numbers the rebels had. Soon as we switched two other jedi showed up and also decided to go imp for some reason. At that point we wanted to go back rebel to again try to even things up but did not want to drop faction, shuttle, declare, shuttle back.
My only gripe about the event was the "old man". If you want to keep the other faction out of the spawn point fence it off and add stairs or something. The VIP and hordes of rebels decided to nut hug the old man so there was no much we could do other than run into the spawn point and risk a death.
The TEF at the end was very fun, you rifleman hurt! At the end my PC decided to stop letting me push numbers keys (keybinds) and also make my toon RP walk while 10+ ppl beat on me. Not sure who got the DB but I owe you one!
I had a Blast, I just Dropped Rifleman And my Carb was Pinging off Cam's and Korimors Sabers like Ping Pong Balls But I still had a Blast. (Note to self master prof before PVPing). My only Negative Feedback was not being the VIP (Since it was my idea and All =)) I could really care less, though PVP won't happen unless we have these events and whats the point in playing if there is no PVP. Sucks i Dropped from 1301 to 1155 Rating though >(
Deltawarrior you definitely get props for proposing this event idea originally!
That's to everyone for giving a detailed description on what happened.
My last question is: What are your overall thoughts on events like this? Did you have fun? Or do you prefer the standard battles more?
Let's hear some pro's and con's. And perhaps things that could be done to make an event like this even more successful.
<NINE>
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Finding/killing the VIP was too fast. Yes it was annoying as they swooped around but once found and killed the round was over. Seems head on fights just last longer.
Wish SWG had capture the flag type stuff like wow that would require people to take a faction base and hold it for long enough to cap.
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I don't PVP - but was interested in the events - so i have been reading this thread...
Reading all this I assumed the VIP was kinda like the "flag".
Maybe it should be that the opposing faction needs to take him alive and escort the VIP back to their controlled sector instead of just killing him. That might make it last longer and not be over so quick. Could actually extend it quite a bit if it goes back and forth a few times.
Rob
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Ok now I want to hear one of the VIP's give their account of what it was like being chased / protected.
Especially the VIP who was riding his swoop around the city running for his f*cking life! Haha.
<NINE>
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We've done King of the Hill before, and that was fairly nice and succesful, we could try that again. As for Capture the Flag, the best thing I could think of would be to have an EC-controlled character that is the "flag", and have some requirements to capture them and escort them back, etc.
Kreen
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Yeah @Maho- There was practically 0 tactics involved.. just a VIP swooping all over the place and hiding behind the OLD MAN Npc. There was no defensive stand or any protectors(unless killed in 2 shots)
Event was nice, overall I agree with oMek's thoughts on it. Loved being TEF'd though, lol got my pvp rating up abit.
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