Outstanding!
I work in game development myself (obviously not on this project), and I have found that deadlines/ETAs can be very helpful. It can make sure the milestones are reached (as long as the time allotted is reasonable)
What are your thoughts on this? Obviously its a unique project with its own culture/style, and is open source. Also, different people work different ways...but from personal experience, I would say ETAs can be helpful for the development process.
a personally set ETA is one thing, but saying project x will be done by Z date would force the devs to give up their daily lives. If they were getting paid to write the code, i bet we would have hundreds of ETA's. But since this is volunteer, a public ETA wouldn't really work.
Chri
Vendor Drop off: 5246, 5325 Citadel, Naboo
Release - The release software development phase is when a software is thought to be good enough for deployment. This means that the software will be packaged and ready for use by the general public to fuel their own servers, and it will be deemed stable and complete.
does this mean that there is going to be a server package or even a option to play lan games on private server ??
thanks kinda new to this
Good to know, thanks ^_-
The time and effort of the SWGEMU team are very much appreciated.
Thank you so much!
Every time I log in, I am baffled that this whole project was created by fellow gamers who were so passionate about SWG (Pre-CU) that they built it all again from scratch. I think this is the best MMORPG that ever existed. I was so upset when they shut the original down, because I never even got to play it. The developers didn't even know how important SWGEmu would become, they just wanted to preserve Pre-CU gameplay. Thanks to everyone working on this project and to everyone donating to keep it alive. As soon as I get a job and can budget it, I will give all I can. I think this is the best idea ever, and I'm excited to see where it's going to go. I hope we can get to 1.0 quickly, although the game is already well worth playing. I can't wait for this to take off and grow.
I think professions could be considered as a "major feature" and don't believe that the AI, nor CH are in at the moment so I'd place my bet on it still being Alpha until otherwise told.
Nope, still alpha.
There are at least two non-working professions and nothing has been done (yet) with JTL. Both are major features that need to be, at the very least, skeleton-implemented to consider the project even early-beta.
Both Droid Engineer and Creature Handler depend on an AI module that governs tamed creatures and droids, so when said AI is done, there will be developments on both professions. As for JTL, you'd need a minimum of three working ships (Empire, Rebellion and Neutral) so another missing profession (Pilot) can be established and tested.
In the meantime, enjoy everything that is already working, or go to Nova and lend a hand on testing new features. This may help to bring features faster, and we all be grateful.
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