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Thread: Publish 6: AI Strikes Back

  1. #16
    SWGEmu Admin Lolindir's Avatar
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    Edited in a more fitting name for the patch. Please go to the front page and have a look at the awesome picture sgtfunkadelic made for the publish
    Lolindir
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  2. #17
    Newbie Elmseeker's Avatar
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    Great job guys and gals. You rock!

    *pulls out pet octopus* 10 Thumbs Up!

  3. #18
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    Weapons no longer decay when cloning and no longer can be insured

    Curious about this one.

  4. #19
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    It is no longer possible to attack with a ranged weapon while prone and in melee range

    I am curious about this one.

  5. #20
    Newbie Elmseeker's Avatar
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    It is no longer possible to attack with a ranged weapon while prone and in melee range

    I am curious about this one.
    It was always this way on live.

    Quote Originally Posted by dedaskalion View Post
    Weapons no longer decay when cloning and no longer can be insured

    Curious about this one.
    I was wondering about this as well, especially since one of the next few notes was about adjustments to the decay rates on weapons.

  6. #21
    Member Phr33kman's Avatar
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    Is there a list of what new dynamic/theater spawns were added?

    Very curious about this one.

  7. #22
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    Player structures that run out of maintenance will now deduct funds from a players bank account (if present) prior to decaying

    This one is scaring. It can make you poor in a few weeks, litteraly
    Opith

  8. #23
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    Quote Originally Posted by fear_town View Post
    Is this something that would have to wait for next pub, or is it something that would be hotfixed in?
    Not sure tbh. That's a question for our Devs.

    But first things first: QA needs to *review* it.

    And we shall.

  9. #24
    Senior Member thokep's Avatar
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    Quote Originally Posted by Superser View Post
    Player structures that run out of maintenance will now deduct funds from a players bank account (if present) prior to decaying
    This one is scaring. It can make you poor in a few weeks, litteraly
    Opith
    More scary having structures around for years after people have left the game if they had money in the bank.
    :X: Weaponry
    +20FS Repair (SB), +15FS Exp +25/+25/+25
    THE Mall
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  10. #25
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    Awesome!! Great work devs.

  11. #26
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    Quote Originally Posted by thokep View Post
    More scary having structures around for years after people have left the game if they had money in the bank.
    Yes, you are right. That is another negative effect of this news.
    IMO a player that returns after some time should have his money saved and structure eventually lost. The server doesn't benefit from an unused structure kept alive from a rich bank account and a returning player will benefit from a few more money in his bank account.
    Probably the solution is to move all the money in the hand-pool.

  12. #27
    Junior Member AtomicGecko's Avatar
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    I am stoked...damn good job!
    Junkyard | Tickler | Oztism | Zaidin | Shorporin | Drunkie | Bumper | Vinata | Itchie | Scratchie | Your Mom

  13. #28
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    Overall Pub6 looks extremely good. A huge work has been done.
    Thank you Devs for your dedication in making this game better day after day!!
    Opith

  14. #29
    Newbie dcj1978's Avatar
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    \m/
    Extremely impressive.
    Visit ((Lako's Market )) just outside Theed -3915, 3926

  15. #30
    Senior Member thokep's Avatar
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    Quote Originally Posted by dcj1978 View Post
    \m/
    Extremely impressive.
    Completely agree, awesome going SWGEMU staff
    :X: Weaponry
    +20FS Repair (SB), +15FS Exp +25/+25/+25
    THE Mall
    - Tatooine /way 2194 -4573
    Drop-off /way 1889 -4716


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