I have been wondering about tapping lairs from from missions myself. I am a 4xx4 marksman. When doing these I kill off the original spawn, then hit the lair once and then peace. Hit it a second time and another wave appears. Kill off that wave hit the lair again once then peace. Hit it a second time then peace. Hit it a third and another wave appears but this time the entire spawn is aggressive and they all attack.
My issue is with that third wave. Is that how it is suppose to be? I don't remember it being that way but heck it has been almost 10 years and not sure if it is my memory playing tricks on me. Was thinking of writing a ticket but didn't want to waste anyones time with a non issue.
Azaree Noise
Beggars Canyon
Kettemoor
Member of <TAI>
Buttercup: We'll never survive.
Westley: Nonsense. You're only saying that because no one ever has.
Biggest bug with this patch is combat. Even when peaced, the character autofires on lairs or last target. Then theres the issue with mobs staying in combat with you for the full length of the map, PLUS they continuously incap you.
command is /delegate faction
The bug is where the mobs still sit there and camp you after each incap. That wasnt in Precu. They either DB'd you, or they ran off back to their lair.
I think any news is good news if it means fixes and things are moving forward
Sorry if I missed the post, but is the Imperial Theme Park supposed to be in?
Bert Last
Retired SWGEmu Staff
bertlast@swgemu.com
SWGEmu is a non-profit, open source community project.
How to report bugs | Live Support | Mantis (Bug Tracker)
There are currently 3 users browsing this thread. (0 members and 3 guests)