Below are links to references, sites and materials to help everyone understand what Scrum is, where it comes from, and how we'll be using it for the SWGEMU project.
An Introduction to Scrum for the SWGEMU Project
The Official Scrum Guide
Scrum Quick Reference Card
Wiki article on
Scrum and
Agile Software Development.
Here are two great presentations,
Scrum in a Nutshell for a basic overview like my own above, and
Agile Thru Scrum. These are for a general technology audience and you'd see much that isn't applicable to SWGEMU.
Scrum is a set of practices and techniques for Agile software development
created by 2 of the 12 co-Signers of the
Agile Manifesto for software development proposed at a
conference in 2001 and adheres to the
12 Principles Behind the Agile Manifesto.
You can watch
Ken Schwaber and
Jeff Sutherland discuss Scrum with the staff of Google at their Mountain View, CA offices in 2006.
Examples of other Agile practices are Kanban, eXtreme Programming, Feature Driven Development and Dynamic Systems Development Method.
Of all Agile methods, Scrum is the most widely used in the technology industry, most heavily in the
gaming and software business (Google, Adobe, Microsoft, Ariba, Sun, HP, Yahoo) but also by Global/Multinationals for internal software development including...
Siemens, CNA, State Farm, State Street Bank, Royal Bank of Scotland, Philips, BBC, IBM, SAIC, Federal Reserve Bank, Motorola, Nokia, TransUnion, IDX, Siemens Medical, Gestalt, Conchango, BMC, Lexis-Nexis, Bently Systems, Bose, CapitalOne, ClearChannel, Xerox, Patient Keeper, British Telecom, PayPal, H&R Block and Infinitas.
Do a search on LinkedIn and you'll see the list goes on and on.