Finalizer Tuesday Update

03/28/2023
The SWGEmu Development Division


Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.
  • [Fixed] Items missing Pick Up option when inside a container in a building - Mantis #6001 & #5138
  • [Fixed] Pets not updating path to next point when follow object is moving
  • [Fixed] Pet re-engaging respawned target object automatically - Mantis #8781
  • [Fixed] Pet following improper target when given follow other command - Mantis #8465
  • [Fixed] Stability issue from PetReturn
  • [Fixed] AT-STs able to attack while swimming - Mantis #8804
  • [Fixed] Escort NPC should now follow after the initial conversation - Mantis #8778
  • [Fixed] Issue with escorts not following due to recent movement fixes - Mantis #8820
  • [Fixed] Buffs having chance to set players max HAM negative upon removal - Mantis #8790
  • [Fixed] Channel force tisk task not accounting for buff removal - Manthis #8790
  • [Added] Additional checks for structure placement - Mantis #8454 & #8761
  • [Fixed] Entry into restricted area - Mantis #7803
  • [Added] Secondary animation lock checking - Mantis #7795
  • [Fixed] Players being unable to play jubilee gambling game again due to not being removed from gambling list - Mantis #8748
  • [Fixed] Sui window list for gambling terminals persisting through restart
  • [Fixed] Gambling window failing to automatically close when game is complete
  • [Fixed] Jubilee window not refreshing when player places a bet
  • [Removed] Duplicate function for out of range gamblers
  • [Fixed] Rebel coa3 dialogue string
  • [Modified] Regions to be loaded prior to planet objects
  • [Fixed] Spawns and locations at rori poacher and creature POI
  • [Fixed] Poachers and hunters not being aggressive to the creatures - Mantis #7227
  • [Fixed] Chance for AI to leash if out of sight of target
  • [Fixed] Harvester resources out of sync - Mantis #8245
  • [Added] Black sun global spawns to Yavin, Endor and Dathomir
  • [Fixed] Bypassing stat migration timer during ID session - Mantis #7933
  • [Added] Vendor search permission checks - Mantis #7802
  • [Fixed] Loss of schematic when a datapad is full and player attempts to remove schematic from factory - Mantis #7719
  • [Fixed] Manufacturing schematics now use their proper data size when contributing to datapad volume
  • [Fixed] Sharnaff lairs missing bulls - Mantis #8291
  • [Fixed] Dynamic spawns to properly respawn 4 times per mobile - Mantis #8272
  • [Fixed] Bad combat spam when lair is destroyed with auto attack - Mantis #7091
  • [Added] Force persuasion skill mod to increase chance of not being detected in contraband scan - Mantis #7740
  • [Fixed] Droid deed level not properly being set on the droid when spawned from deed - Mantis #8822
  • [Fixed] Filter invalid chat sequences and implement max msg size - Mantis #6988
  • [Fixed] Resource loss with full container and stack dragged in - Mantis #8825
  • [Fixed] Bad patrol y-coordinate for Wayfar NPC
  • [Fixed] Validate spawns on harvesters - Mantis #8824
  • [Fixed] Imperial compforce lair failing to spawn
  • [Fixed] Invulnerable flag on Jabba themepark escort
  • [Fixed] Bad y-coordinate for Bela Vistal patrol npc - Mantis #8692
  • [Fixed] Crafting session checking range to stations - Mantis #7413
  • [Fixed] Bad strings on two cavern spider creatures - Mantis #8826
  • [Fixed] Lootkits counting contents before transfer - Mantis #7421
  • [Added] Support for large objects to show up sooner in client - Mantis #8296
  • [Fixed] Survey showing most recent spawns first - Mantis #5430
  • [Added] SessionId login support
  • [Updated] SessionId login support
  • [Fixed] SessionId login support
  • [Fixed] Harvesters losing resources on server reboot - Mantis #6576