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Thread: 01/11/2022 Finalizer Tuesday Update

  1. #1
    SWGEmu Admin Lolindir's Avatar
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    01/11/2022 Finalizer Tuesday Update

    Finalizer Tuseday Update

    01/11/2022
    The SWGEmu Development Division


    Updates now live on Finalizer
    • [Added] Mission direction preference on some mission terminals
    • [Fixed] /addIgnore command will now ignore players in all chat channels including custom channels
    • [Added] GodMode check to AddFriend
    • [Added] New console save features
    • [Fixed] Stability issue
    • [Removed] equipPrimaryWeapon from loadTemplateData to prevent AI being held in RAM when despawned - Thanks TA x 2
    • [Fixed] AI blackboard not clearing on death/respawn x 2
    • [Fixed] Properly flagging Hero of Tatooine mobiles that should not be patrolling
    • [Format] Pet Harvest Command and Droid harvest logic
    • [Fixed] Screenplays broadcasting effects using non creos
    • [Updated] Stability issue with factories
    • [Updated] Engine3 submodule x 2
    • [Fixed] Pets not being able to attack tangible objects. Mantis #8426
    • [Format] Commented out crackdown testing values
    • [Fixed] Hero of Tatooine mobiles that shouldn't be patrolling
    • [Updated] Clearer online character max error
    • [Added] Avoid sending online/offline updates to ignored players
    • [Updated] Rebel mobile templates weapons and attacks
    • [Fixed] DOTs will now do damage on their final tick. Mantis #7700
    • [Fixed] Droid Structure Maintenance Modules allowing 1 additional structure per level. Mantis #8379
    • [Fixed] AI not properly leashing
    • [Fixed] Some AI pathing issues when following and navigating in a navmesh
    • [Added] Faction restrictions for structure deed placement. Mantis# 6879
    • [Fixed] RecruiterScreenplay to correctly set faction on deeds





    ~ The SWGEmu Development Division
    Lolindir
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  2. #2
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    Awesome, thanks to all

  3. #3
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    Big thanks to all those working on this glorious project!

  4. #4
    SWGEmu Admin Lolindir's Avatar
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    There is a bug on the mission direction though. After we made the change, the missions are correlated to the direction your character is facing. So to bypass this bug, have your character face north and all missions will come in the correct direction.
    Lolindir
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    Do we know whats going on with the harvest droids? I'm having issues getting it to work since the patch. It pulls from one mob but then after that it spams 'You lost sight of your target' and then no longer works, unless I pull it back out.

  6. #6
    SWGEmu Admin Lolindir's Avatar
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    We are aware of the bug with harvester droids. We are working on it and hopefully we have a solution soon.
    Lolindir
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  7. #7
    Junior Member Katsa's Avatar
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    Quote Originally Posted by Lolindir View Post
    We are aware of the bug with harvester droids. We are working on it and hopefully we have a solution soon.
    Could it not be rolled back to how it was previously for harvester droids? At least that way they would still work in some capacity, as it is currently they do not work at all.

    Or am I missing something that would prevent this from being possible?
    Katsa - TKM/Master Ranger | Biznatch - Currently Training
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    "AI not properly leashing"
    What does leashing mean in this context? Wonderful patch today, thanks.

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    Quote Originally Posted by Katsa View Post
    Could it not be rolled back to how it was previously for harvester droids? At least that way they would still work in some capacity, as it is currently they do not work at all.

    Or am I missing something that would prevent this from being possible?

    No, I formatted the older droid harvesting code and tried to prevent it from accessing its harvest list repeatedly. I have already finished implementing droid harvesting in the new AI. Once its merged we will get it to Finalizer in an update soon. See: https://review.swgemu.com/c/Core3/+/8524


    Quote Originally Posted by CDMan477 View Post
    "AI not properly leashing"
    What does leashing mean in this context? Wonderful patch today, thanks.
    Leashing is when a mob is drawn too far away from its home spawn location and it returns to it. In this case our AI will become unattackable and return to their home location if their target or themselves becomes 256m from their spawn point. They should run back to that spot.
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  10. #10
    Addicted shilo's Avatar
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    Quote Originally Posted by Lolindir View Post
    There is a bug on the mission direction though. After we made the change, the missions are correlated to the direction your character is facing. So to bypass this bug, have your character face north and all missions will come in the correct direction.
    I was wondering lol, I thought maybe I was clicking on the wrong direction!

    IGN Shyloe, and Cydonia. Drop-off vendor located @ /way 6188, 6206. NIKA Marketplace.

  11. #11
    Junior Member Katsa's Avatar
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    Quote Originally Posted by Hakry View Post
    No, I formatted the older droid harvesting code and tried to prevent it from accessing its harvest list repeatedly. I have already finished implementing droid harvesting in the new AI. Once its merged we will get it to Finalizer in an update soon. See: https://review.swgemu.com/c/Core3/+/8524
    Ah ok, that makes sense. Thank you for the update and look forward to the spoils of all you and the rest of the teams hard work =)
    Katsa - TKM/Master Ranger | Biznatch - Currently Training
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  12. #12
    Member RedPatriot's Avatar
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    I can think of one silent nerf to faction pets not listed here.
    DrPauly / MrPauly

  13. #13
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    Hello
    Could you add another list to the mission terminals, sorted by mobs / NPCs / species ?
    ( it takes quite a while to select a mission if we are only hunting for one species )
    Last edited by Bandimax; 01-19-2022 at 11:39 AM.

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