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Thread: New Play-Test Server Survey Results

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  1. #1
    Senior Member SLiFeR's Avatar
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    Quote Originally Posted by Starkiller01 View Post
    its not a straw man argument, and if you look at the economy on bas, you will see why. making top quality gear is not about "time" as you put it. its about having the correct tapes, and the best resources. now it doesn't matter if you are a crafter or not, if you are not collecting the best resources from day 1, you are not playing the game right.

    top tier items are easy to create, the best crafters are not known for crafting the best stuff, its about CONSISTENTLY crafting the best stuff. people use those vendors because they are reliable, not because they get an extra point over the next guy. its about having a good product that is readily available, so even a player who is as good an armoursmith as someone else, if he is too focused on his jedi grind, people wont use him because he is not consistent with providing a quality product.
    Which is usually why most shops were self sufficient and made armor, weapons, meds, clothing, droids, food, spice, etc, all in one place. And they were high end of course.

    I have a Jedi, Swordsman, Fencer, TKM, Rifleman, Pikeman, on my account - all separate toons and all have the best weapons/armor/tapes.

    His statement made no sense whatsoever.
    <JuDGE> Guild Leader | First SWGEmu Jedi Knight & Rank 11 Jedi Council Leader

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    Quote Originally Posted by SLiFeR View Post
    What changes do you have an issue with, exactly? You mention character slots and toons online in your post. Is that it? You know for 1.0 this was already confirmed basically, correct? Nobody had 10 toons in 2004, very few had more than 1 account for 2 online at once.

    Staff had an open discussion with us about suggestions. You don't need 1 of everything. That's the point of having a community driven economy.

    As I said in another post, Basilisk has been up for far too long, you're conditioned to think that's how the game should be. Other servers have been limiting this for a while and everything is fine.
    I think it is a reaction too far.

    10 toons is too many I agree.

    A better compromise would have been 2-3 toons with maybe a Jedi unlock and still allow two instances.

    I just don't see a population high enough to support 2 toons with only 1 instance...but hopefully am wrong.

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