Only problem with your case is that was pretty much their primary SOP, they would clone components and sucker someone into crafting for them, some of the crafters were quite aware (and are banned) others were innocent.

I am sorry if this process upset people, we can argue for eons about it, you did not have all the data, nor did you see everything we saw, we're just not going to publish it all, first it's an incredible amount of data, second it would expose perfectly valid players to bad actors.

We have some RMT credit sellers next on the list, but hopefully that'll go quickly and we can move on, the dupes where so destructive we had to stop it immediately, and move on from there...

The primary thing moving forward we will have the data on where objects are moving, and as you proposed we can actually remove things only touched by the duper's etc. Sadly as the system was originally designed that just was not an option.

At this point I want to focus on is 1.0, we need to get our processes in place to engage the community on ideas, content etc, and build out our plan to finish major launch-impacting systems and changes so we can get to the new server.