Quote Originally Posted by oMek View Post
From what I gather, comps could be duped from crafted items. and staff has no way to tell which comp/item was original or duped so everything gets flagged.

Dump a copy of bas to another HD, hell I will send staff one. Use that to work on the tools and wipe the server!
FYI there are 500 Million objects in Basilisk's db. The sceneobjects table alone if 633 Gigs... When I dump the entire db to JSON it consumes about 1TB of disk space for just one snapshot.

The reason we keep Basilisk alive is not just the database, without players the database is useless. How exactly would we be able to monitor 1 million+ transactions a day that happen on basilisk if it's just a database on a disk somewhere?

The wipe will come!

Sadly I lost five months of my life to these people, I could have been coding on other parts of the project all that time.