Results 1 to 15 of 199

Thread: SWGEmu - 1.0 and the future of JTL

Threaded View

  1. #10
    Junior Member Thrax989's Avatar
    Join Date
    Jan 2015
    Location
    CA,San Francisco
    Posts
    220
    Play Stats
    Inactive
    It's a bit hard to contribute to the jtl portion of the project when the design concept / shift of development for it has changed constantly not to mention most of the work is done privately so there is no real open progress being made. An example of jtl progress really not being open to the public would be https://www.swgemu.com/forums/showth...ump+lightspeed if you check the videos and screen shots yes it looks nice but for a developer not on the team there is not much we can start on or contribute to when it's being worked on mostly privately or on personal development box's, More progress could be made if more transparency / code was available to work on otherwise anyone new would just be starting from scratch while other developers are working on already developed work privately.

    as seen below there has been private progress https://youtu.be/6mkFM0CMrQk?t=130
    Last edited by Thrax989; 09-01-2019 at 04:58 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts