SWGEmu End of the Year Update 2018
January 2019
SWGEmu Team
SWGEmu End of the Year Update 2018
Table of ContentsSWGEmu Project Updates
- Project Update
- Staff Updates
- Quick Stats
- Staff Round-Table
- Closing
Major Additions/Changes
- 10/19/2018 - Lordkator magic.
- 10/25/2018 - Finished moving everything to one server for the project
- 11/01/2018 - Highest donations for a single month in the history of the project ($8,510.00 USD)
- 12/25/2018 - Death and Taxes
Staff Updates
SWGEmu is Recruiting!
SWGEmu is an ever-changing and growing organization where new talent is always being sought out. We especially would like to mention the need for more developers, please see this thread for more information.
SWGEmu is also in need of other positions filled. For anyone interested in spending some of there free time toward this project, please consider to join in on our SWGEmu Internship Program . We are in need of CSRs.
Quick Stats
Developer Code Commits/Changes:
I'm sorry that I have nothing to display here, but I where not given the data in time for when this post had to be posted
Registration Statistics:User Activity Statistics (Users online in one day):
- Daily:
- January 06, 2018 - 89 accounts registered
- March 02, 2018, November 15, 2018, November 29, 2018 - 12 accounts registered
- Monthly:
- January 2018 - 1474 accounts registered
- November 2018 - 633 accounts registered
- Yearly:
- 2018 - 11,468 accounts registered; average 955.7 per month
New thread statistics (Posted threads):
- Most users online: August 09, 2017 - 1,597 users
Most users online: 1,657 (05-11-2011 06:22 PM)
- January 2018 - 1636 new threads
- November 2018 - 780 new threads
Most viewed thread: SWGEmu Timeline
Most replied thread: What are you listening to right now?
Most popular forum: Basilisk Trade Forum
Top poster: Same one (32,819 posts)
Staff Round-Table
Lordkator - DevOps Engineer
Farelli - Quality AssuranceThis year we ran into some financial challenges and the community stepped up in a way that invigorated our staff. In my mind 2018 was the year of getting organized, thinking about where we are and where we are going. I see 2019 as the year of hope, we're starting to look beyond the 1.0 release and thinking about what comes next. I've been coding a bit more now and I'm playing the game with my wife and taking lots of notes on what sucks and what feels like fun.
I think my biggest observation from 2018 is that none of us played SWG. We all played our own game in a framework created by SWG. Many of us felt betrayed when that framework was broken and we lost the ability to carve our own story out of the game. As a team, we've done a lot of soul searching on this topic. I'm excited to think deeply on this topic with such a great team. I'm inspired by our staff and our community and that inspires me to invest more energy towards our future vision.
Hakry - Quality AssuranceAnother year completed. Three years on the project now for me. Time really does fly when you're having fun.
Thanks to our community, which supports and rallies behind this project and the staff repeatedly. You all are the reason we do this.
Thanks to our staff, who make every day working on this project an absolute blast. I continue to learn from all of you.
Finally, thanks to our founders, without whom this project might never have existed.
To infinity and beyond!
Bigevil - Community RelationsThough many community members have not yet seen the hard work that has gone into the project throughout 2018, there has been some amazing changes throughout the year.
It is an honor to work with the current group of individuals that make up our team and I expect only the best of things from us all as we move forward. Another year lays ahead of us, with the project ever drawing nearer to our long awaited goal.
Thank you everyone for your hard work, dedication, patience and perseverance. Also a big thank you for the community stepping up to support the project in the times of need, so we may continue to pursue the dream.
-H
Vlada - AdminAnother year comes to a close and again the community has shown repeated solidarity and a desire to see their passion continue. Several times we were faced with difficult circumstances and odds that could have put us down. All of you showed your true colors as always and rallied around staff and other community members to prove what I have known for a very long time.... this community is solid. We may not be 100k strong, we may be fairly niche, but those that are here, are here are here for all the right reasons. Keep testing and playing and helping to refine the amazing product the staff and contributors have put together. We are getting ever closer!
You guys and gals are great. Here's to a great year moving closer toward our goals! Ever forward!
Lolindir - Forums Lead ModeratorAnother year behind us. Sigh...
Another year done! We are so close to the end... I feel 2019 might be the year! Well, we will see
Closing
When the chips were down and we were in financial trouble the community stepped up and kicked donations into high gear. If we can continue to hit our 100% goal each month we will have a good financial foundation to keep our services running while we move the project forward. Thank you all for the vote of confidence. We realize not everyone can donate money and we appreciate all contributions monetary or not. We always need people to track down bugs, test new ideas, there are many ways to contribute. Think about how you could contribute in 2019 and reach out to us with your ideas.
Much of our progress this year has been quiet and behind the scenes, we've been able to make our deployment processes more automated; we've had amazing discussions about what we think SWG is to the community and each of us as individuals. We're thinking deeply about the future of this project beyond the 1.0 release. Many of us are reading books, forum posts, old posts from the CURB discussions, we are regularly looking for input that will help us shape the future of the game for our community. We've engaged industry vets on these topics and we've continued to hone our thinking.
In 2019 you will see us push out more pub's that will get us closer to the 1.0 release and we will engage the community in a discussion about our vision for what happens next.
PS: We will wipe Basilisk on April 1, 2019... "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
Happy New Year SWGEmu!
~The SWGEmu Team