Finalizer Friday Update




09/01/2023
The SWGEmu Development Division
  • [Fixed] pet losing their weapons when their home lair despawns - Mantis #8930
  • [Fixed] Bartenders forgetting to charge for their drinks
  • [Fixed] Bartenders not continuing to patrol after speaking with a player
  • [Modified] Tasked out removal of mask scent state from conceal buff when player is in different zone
  • [Fixed] Calculation for adding and removing private skill multiplier buff mods - Mantis #8881
  • [Fixed] Removal of mask scent state from conceal buff if a player travels to zone that the buff does not apply to - Mantis #7157
  • [Fixed] Mask scent to be toggleable - Mantis #7157
  • [Fixed] Conceal to no longer overwrite mask scent - Mantis #7157
  • [Modified] Cleanup of AI weapons upon despawn
  • [Fixed] Improper coordinates used for Hero of Tatooine spawns
  • [Added] 10 percent duration bonus to doctor, food and drink buffs for twileks - Mantis #8907
  • [Added] Properly named bartenders and patrolling functions - Mantis #8914
  • [Added] Bartenders to converse, listen for rumors and sell beverages - Mantis #6321
  • [Fixed] Genetic component to use proper check for updating special resist types during assembly - Mantis #8897
  • [Format] Sample deed task and generationalSample function
  • [Fixed] Buffing priority to always use buildings private medical rating even if droid is present - Mantis #8884
  • [fixed] Client buildings that do not have a private medical rating will no longer allow wound healing or buffing - Mantis #8885
  • [Added] Item ID check to add item message callback for trading
  • [Modified] Dismount command for instances that player is forced off vehicle to ensure speed buffs are removed properly
  • [Fixed] Mark of the hero ring to show proper attributes, always be insured and never decay - Mantis #8915
  • [Fixed] Not enough credits message after trade is completed - Mantis #8901
  • [Modified] Begin trade and handling of trade sessions
  • [Fixed] Stability issue in threat map add damage
  • [Fixed] Factory created components not being immediately viewable in crafting tool window - Mantis #8908
  • [Fixed] Updating of pvpstatusbit during group joining, leaving and disbanding - Mantis #8878
  • [Fixed] Creatures respawning with no current weapon equipped - Mantis #8911
  • [Fixed] Planet map category and sub category loading and display in the planetary maps - Mantis #8833 and #8905