Finalizer Tuesday Update

11/15/2022
The SWGEmu Development Division



[Removed] Activate movement being called when notifyDissapear is called for AiAgents
[Added] Think event mutex lock
[Modified] notifyDespawn to cancel AI think events when agent is despawned
[Renamed] AI events to properly reflect their use
[Added] Additional checking to prevent AI behaviors attempting to run
[Fixed] Objects being inserted into zone not properly notifying
[Fixed] Players forced to load screen when exiting a cell
[Fixed] Players forced to load screen when dismounting pets
[Fixed] Stability issue when mission location is unable to find a spawn point in CoA3
[Added] Config flag for modified version of group TEF
[Modified] isHealable function checks
[Modified] BH Tef to only allow TEFed players to be prevented from receiving helpful actions
[Fixed] checkForDotTef having a chance to apply TEF when dueling
[Added] Healing group members when group TEF'ed
[Fixed] DoT packs applying group TEF
[Added] UseCount function to recruiter screenplay for schematics
[Fixed] Dead Eye Prototype schematic useCount - Mantis #8738
[Fixed] TEF issues with Squad leader and healing abilities in covert/overt
[Fixed] Drain force not properly applying a TEF
[Added] Config flag to publicly show TEFed players
[Added] Stationary flag for Krayt Skull and Zicx Bug quests - Mantis #8434
[Fixed] Creatures tamed while resting will now stand and follow their new owner - Mantis #8621
[Reduced] Command queue default time
[Fixed] Pet command enqueuing to schedule instead of immediately execute - Mantis #8699
[Fixed] Creature AI that have ranged weapons missing their unarmed secondary weapon
[Fixed] Pet ranged attack toggle to properly swap pets between melee and ranged if they have the proper weapons - Mantis #8612
[Fixed] Non-combat commands in the queue being removed
[Fixed] Stability issues in syren quest line
[Fixed] Pet follow other command - Mantis #8465
[Fixed] Pets not following when commanded from resting state
[Fixed] Add ignore list check to online notification when adding friend - Mantis #8747
[Format] Pet Deed Implementation clang format
[Fixed] BE Pet deeds not showing their attacks properly when tamed
[Fixed] Mission terminals will correctly allow direction choice for mayors and players - Mantis #8568
[Added] FRS logging when players move ranks
[Added] GMFSV option to manage FRS Jedi and view each councils ranks
[Fixed] CM ranged healing to use the proper animation
[Fixed] Issue with check for nearby GCW Bases being bypassed
[Fixed] DoT pack animations to differentiate poison and disease
[Modified] CM TEF check to use CombatManager