Finalizer Sunday Update
04/10/2022
The SWGEmu Development Division
- [Added] PVP death broadcast channel configurable flag
- [Added] Additional logging for player deaths
- [Fixed] Typo in Jedi robe templates
- [Added] getWorldFloor lua function to spawn objects on terrain via screenplay
- [Added] Logging in lua
- [Added] Additional logging info for lua
- [Added] sentMailToOnlinePlayers lua function
- [Fixed] isAggressive check preventing AI from healing AI of the same faction
- [Modified] Distances required for AI to heal
- [Added] Delay after AI heals before they can attack again
- [Added] Missing stun batons to force_sword weapon group
- [Fixed] Bad spawn location and bad patrol point in city screenplays
- [Fixed] Being mounted will now prevent Feign Death. Mantis #8573
- [Fixed] Issue with attackable check on AI in cells with permissions
- [Added] healerType in creatureTemplate
- [Fixed] Resting zombie AI. Mantis #8591
- [Added] Ability to broadcastGalaxy from screenplays
- [Fixed] Private structure jedi bounty check
- [Added] Spawn GCW formation using createNpc tools and ability to set them stationary and unattackable
- [Added] Security spawns to hacked GCW faction Bases. Mantis #6634
- [Added] Ability to spawn faction AI in Squads & converted containment team observer to handle returning to formation after combat