Finalizer Sunday Update

04/03/2022
The SWGEmu Development Division
  • [Fixed] Private structure jedi bounty check
  • [Fixed] Resting zombie AI. Mantis #8591
  • [Added] AI_PATROLLING flag for cantina crackdown NPCs
  • [Added] AI runAway function will now find a valid path point in a navmesh before setting next position