Finalizer Tuesday Update
01/25/2022
The SWGEmu Development Division
Updates now live on Finalizer- [Added] Detailed path finding errors
- [Fixed] General placement checks for structures. Part of Mantis#8454
- [Updated] BaseClient logging
- [Fixed] More mobile templates weapons & skills
- [Fixed] Issue in root pet BT causing pets to not equip their weapons. Mantis #8487
- [Fixed] Rebel base turret placement
- [Changed] Checks in look for target and look for player to better invalidate targets
- [Added] Collision check for notifyPack mobs
- [Fixed] Mask scent and conceal to function and calculate properly
- [Added] CheckIsCamouflaged to behavior tree
- [Added] Aggression check for stalker AI
- [Fixed] Stability issue
- [Added] Improved AI logging options
- [Updated] Client log directory structure
- [Added] Additional checks in cantina crackdown for bad faction strings
- [Added] check for bad pointName string
- [Fixed] Harvester droids working inside a cell
- [Fixed] Instances where pets will warp away to old location when called
- [Updated] Engine3 submodule