• lordkator

    by Published on 07-15-2020 09:14 AM   

    Network Updates

    The SWGEmu Team

    Our hosting provider needs to make critical updates to network infrastructure.

    The maintenance window is scheduled for: Sunday, July 19, 2020, at 12:05 AM to 03:05 AM EST (0405 - 0705 UTC)

    We expect random interruptions during this period, the network could be unavailable for the full window or portions of it as they work through the maintenance.
    by Published on 10-22-2019 01:41 PM   

    As we look to move beyond SWGEmu 1.0, we have decided to open-source the engine3 code that supports core3. Over the years, there has been much internal debate on this step. Recently through discussions with Oru and TheAnswer, we have concluded that it is time to open-source the last bit of the SWGEmu code base.

    At the beginning of the core/engine 3 effort, many groups were trying to land-grab and confuse players while claiming the work of others as their own. For this reason, the core developers decided it was best to keep the engine under wraps while openly developing the core3 game code base. This decision, combined with the laser focus on pre-CU 14.1 emulation, kept the project from fragmenting and losing focus. As we look to move beyond the pre-CU 14.1 milestone, we felt it was time to revisit that decision.

    As we prepare for a post-SWGEmu 1.0 world, we need to find ways to embrace and collaborate with more developers. We are starting a Special Interest Group (SIG) for JTL development, and that team will need to refactor/extend the underlying engine to support space-related gameplay. We are hopeful that open-sourcing engine3 will also encourage new developers to join our post 1.0 effort and create the version of SWG we all wish to build and enjoy together.

    Please note that we're releasing this under the same license as Core3 and we expect users of the code to abide by the terms of that agreement. Keeping in mind that using this code to provide a service over a network requires the complete source code must be made available. We reserve the right as original creators to make changes as needed for the official servers so we can keep people from cheating and also add features to support a bit of fun and mystery to the project for us all.

    The engine3 source code is available in our official SWGEmu GitHub organization at: https://github.com/swgemu/engine3

    We have also moved the official Core3 repo to: https://github.com/swgemu/Core3

    We're looking forward to our future collaborations together as a community.