• Lolindir

    by Published on 09-03-2023 03:18 PM   

    Weekly Update

    09/03/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Issue with ai having their weapons destroyed while waiting to respawn
    • (unstable)[Fixed] Pets tamed with no default weapon
    • (unstable)[Fixed] findMyTrainer command failing to assign trainers due to planet map sub group additions











    ~ The SWGEmu Development Division
    by Published on 08-27-2023 05:08 AM   

    Weekly Update

    08/27/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Pet losing their weapons when their home lair despawns - Mantis #8930
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-jtl
    • (unstable-JTL)[Added] ShipAI escort behavior tree and basic follow movement
    • (unstable-JTL)[Added] Inspect shipfollow command for testing
    • (unstable-JTL)[Fixed] Escort BT not properly generating patrols

    Lordkator (Developer)
    • (unstable)[Added] API checks for zone loading











    ~ The SWGEmu Development Division
    by Published on 08-20-2023 12:09 PM   

    Weekly Update

    08/20/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Fixed] Appearance template check preventing ships from being created
    • (unstable)[Modified] Tasked out removal of mask scent state from conceal buff when player is in different zone
    • (unstable)[Fixed] Bartenders forgetting to charge for their drinks
    • (unstable)[Fixed] Bartenders not continuing to patrol after speaking with a player

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Added] Missiles and countermeasures to space combat
    • (unstable-JTL)[Fixed] Countermeasure launcher ammoType










    ~ The SWGEmu Development Division
    by Published on 08-13-2023 07:19 PM   

    Weekly Update

    08/13/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Properly named bartenders and patrolling functions - Mantis #8914
    • (unstable)[Added] Bartenders to converse, listen for rumors and sell beverages - Mantis #6321
    • (unstable)[Added] 10 percent duration bonus to doctor, food and drink buffs for twileks - Mantis #8907
    • (unstable)[Added] More hero of Tatooine logging
    • (unstable)[Fixed] Improper coordinates used for hero of Tatooine spawns
    • (unstable)[Modified] Cleanup of AI weapons upon despawn
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable)[Fixed] Mask scent to be toggleable - Mantis #7157
    • (unstable)[Fixed] Conceal to no longer overwrite mask scent - Mantis #7157
    • (unstable)[Fixed] Removal of mask scent state from conceal buff if a player travels to zone that the buff does not apply to - Mantis #7157
    • (unstable)[Fixed] Calculation for adding and removing private skill multiplier buff mods - Mantis #8881












    ~ The SWGEmu Development Division
    by Published on 08-06-2023 09:33 AM   

    Weekly Update

    08/06/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Stability issue in threat map add damage
    • (unstable)[Fixed] Not enough credits message after trade is completed - Mantis #8901
    • (unstable)[Modified] Begin trade and handling of trade sessions
    • (unstable)[Fixed] Mark of the hero ring to show proper attributes, always be insured and never decay - Mantis #8915
    • (unstable)[Modified] Dismount command for instances that player is forced off vehicle to ensure speed buffs are removed properly
    • (unstable)[Added] Item ID check to add item message callback for trading
    • (unstable)[Fixed] Buffing priority to always use buildings private medical rating even if droid is present - Mantis #8884
    • (unstable)[Fixed] Client buildings that do not have a private medical rating will no longer allow wound healing or buffing - Mantis #8885
    • (unstable)[Format] Sample deed task and generationalSample function
    • (unstable)[Fixed] Genetic component to use proper check for updating special resist types during assembly - Mantis #8897

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Fixed] Installing missile and countermeasure launchers
    • (unstable-JTL)[Added] Loading missile and countermeasure ammo
    • (unstable-JTL)[Added] Missile and countermeasure data classes
    • (unstable-JTL)[Fixed] Missile and countermeasure draft schematic precision values










    ~ The SWGEmu Development Division
    by Published on 07-30-2023 08:52 AM   

    Weekly Update

    07/30/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Moved] SpaceStationObject and FighterShipObject under the parent class ShipAiAgent
    • (unstable)[Fixed] Planet map category and sub category loading and display in the planetary maps - Mantis #8833 and #8905
    • (unstable)[Fixed] Creatures respawning with no current weapon equipped - Mantis #8911
    • (unstable)[Fixed] Updating of pvpstatusbit during group joining, leaving and disbanding - Mantis #8878
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL
    • (unstable-JTL)[Added] AI space aggro and combat
    • (unstable-JTL)[Updated] ShipAI movement by Smoki
    • (unstable-JTL)[Updated] Checks for ship agents to start and stop evading
    • (unstable-JTL)[Modified] Check for distance of ship agent to engage target
    • (unstable-JTL)[Fixed] Stability issues from asan
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Factory created components not being immediately viewable in crafting tool window - Mantis #8908

    Lordkator (Developer)
    • (unstable)[Fixed] Missing step in Linux readme
    • (unstable)[Fixed] Unused pkg in docker setup










    ~ The SWGEmu Development Division
    by Published on 07-23-2023 02:20 PM   

    Weekly Update

    07/23/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable-JTL)[Fixed] Loading of world snapshot object when a zone does not have a JTL launch point defined
    • (unstable-JTL)[Fixed] Container component transferObject checks for zone types
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL x 2
    • (unstable-JTL)[Fixed] Stability issue in CheckAttackInRange
    • (unstable)[Fixed] Taunt should now function properly - Mantis #7248
    • (unstable-JTL)[Added] Ship AI agent and behavior tree for space AI
    • (unstable-JTL)[Added] Basic ship AI movement by Smoki
    • (unstable-JTL)[Fixed] Stability issue with probot observer for random probot crackdown scans

    Fastburn (Quality Assurance)
    • (unstable-JTL)[Updated] Character terminal JTL components

    Halyn (Community Contributor)
    • (unstable-JTL)[Updated] Character terminal JTL options
    • (unstable-JTL)[Added] Starship texture kits

    Smoki
    (Community Contributor)
    • (unstable-JTL)[Fixed] Simplified spaceCollisionManager hit direction calculation
    • (unstable-JTL)[Added] Ship object templates
    • (unstable-JTL)[Added] SpaceZone createcreature and kill commands










    ~ The SWGEmu Development Division
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