Weekly Update
07/23/2023
The SWGEmu Development Division
We are using
Jenkins &
Gerrit. You can find all commits to
Test Center Nova here. You can still report all bugs you find on Test Center Nova to the
Mantis Bug Tracker. A helpful guide to bug reporting can be found
here.
Our current focus is the
2023 checklist. SWGEmu Roadmaps can be viewed
here (outdated)
Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.
Hakry (Developer)- (unstable-JTL)[Fixed] Loading of world snapshot object when a zone does not have a JTL launch point defined
- (unstable-JTL)[Fixed] Container component transferObject checks for zone types
- (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL x 2
- (unstable-JTL)[Fixed] Stability issue in CheckAttackInRange
- (unstable)[Fixed] Taunt should now function properly - Mantis #7248
- (unstable-JTL)[Added] Ship AI agent and behavior tree for space AI
- (unstable-JTL)[Added] Basic ship AI movement by Smoki
- (unstable-JTL)[Fixed] Stability issue with probot observer for random probot crackdown scans
Fastburn (Quality Assurance)- (unstable-JTL)[Updated] Character terminal JTL components
Halyn (Community Contributor)- (unstable-JTL)[Updated] Character terminal JTL options
- (unstable-JTL)[Added] Starship texture kits
Smoki (Community Contributor)- (unstable-JTL)[Fixed] Simplified spaceCollisionManager hit direction calculation
- (unstable-JTL)[Added] Ship object templates
- (unstable-JTL)[Added] SpaceZone createcreature and kill commands
~ The SWGEmu Development Division