Weekly Update
12/31/2023
The SWGEmu Development Division
We are using
Jenkins &
Gerrit. You can find all commits to
Test Center Nova here. You can still report all bugs you find on Test Center Nova to the
Mantis Bug Tracker. A helpful guide to bug reporting can be found
here.
Our current focus is the
2023 checklist. SWGEmu Roadmaps can be viewed
here (outdated)
Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.
Hakry (Developer)- (unstable)[Disabled] AI map debug on server startup
- (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL x 2
- (unstable)[Modifed] Agent weapon destruction on death to reduce chance for player to appear to have looted a weapon - Mantis #8984
- (unstable)[Fixed] Chance for creatures to leash when patrolling in herd formation
- (unstable)[Fixed] Creatures not going back into herd formation after respawn
- (unstable)[Fixed] Agent scare failing due to not applying the flee delay
- (unstable)[Fixed] Crackdown scanners moving too quickly when engaging a scan target
- (unstable)[Added] Wild scan probots to move away from player before taking off
- (unstable)[Added] Ship chassis dealer deed sales
- (unstable)[Fixed] Items disappearing from toolbar - Mantis #3722
- (unstable-JTL)[Added] Trx log for purchase of ship deed from chassis dealer
- (unstable-JTL)[Updated] Proper prices for chassis dealer ship deeds
- (unstable-JTL)[Fixed] Stability issue with ship update transform
- (unstable-JTL)[Fixed] YKL turret ladder causing players to get stuck when leaving the ship station
- (unstable-JTL)[Fixed] Placement of YT1300 turret ladder
- (unstable-JTL)[Added] Check for ship to have a reactor and an engine before travel can be used
- (unstable-JTL)[Added] Check to prevent vendors being dropped in POB ship
- (unstable-JTL)[Fixed] Player desync upon leaving ship station
- (unstable-JTL)[Added] Check to prevent space zones being initialized as ground zones
- (unstable-JTL)[Fixed] Ship deeds properly creating player ships and control device
- (unstable-JTL)[Fixed] Unpacked ships not being able to be destroyed
- (unstable-JTL)[Fixed] Players not properly being placed at launch location when unloading onboard a ship
- (unstable-JTL)[Fixed] Players with space states when loading into ground zone
- (unstable-JTL)[Fixed] Stability issue with move furniture command
- (unstable-JTL)[Fixed] Stability issue when an item is transferred into a container in a space zone
- (unstable-JTL)[Fixed] Broadcast destroy checking for null ground zone when player is in space
- (unstable-JTL)[Fixed] Stability issue with clearing of space states for ground zone
- (unstable-JTL)[Added] Sorosuub yacht veteran reward
- (unstable-JTL)[Fixed] Spatial chat and emotes in POB ship interiors
- (unstable-JTL)[Fixed] Naming of space zones for config
- (unstable-JTL)[Fixed] Skill required string on tiefighter chassis token
- (unstable-JTL)[Fixed] Assembly skill for light blaster weapon variations
- (unstable-JTL)[Fixed] Stability issue when player is killed onboard a POB ship
Lordkator (Developer)- (unstable)[Fixed] Items disappearing from toobar - Mantis #3722
Fastburn (Quality Assurance)- (unstable)[Added] RegEx patterns to namemanager filter list - Mantis #8021
~ The SWGEmu Development Division