• Lolindir

    by Published on 01-24-2021 08:45 PM   

    Weekly Update

    01/24/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested







    Hakry (Quality Assurance)
    • (unstable)[Added] Pets now receive the swimming state when swimming
    • (unstable)[Fixed] Pets can no longer attack while swimming. Mantis #7973
    • (unstable)[Added] Enabled crackdown scans in remaining Corellia and Naboo cities
    • (unstable)[Enabled] Crackdown scan config on unstable
    • (unstable)[Fixed] Patrol droids from being attackable






    ~ The SWGEmu Development Division
    by Published on 01-17-2021 09:08 PM   

    Weekly Update

    01/17/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested







    Loshult
    (Developer)
    • (unstable)[Added] Enabled police officers and other troops to perform crackdown scans on Tatooine
    • (unstable)[Added] Enabled crackdown scans on troops in Coronet

    TheAnswer (Developer)
    • (unstable)[Fixed] Deprecated java option

    Hakry (Quality Assurance)
    • (unstable)[Changed] Simpler method for Bothan faction discount

    Loc-nar
    (Community contributor)
    • (unstable)[Fixed] Typo in clearCompletedQuest command system message




    ~ The SWGEmu Development Division[/I]
    by Published on 01-10-2021 05:53 PM   

    Weekly Update

    01/10/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested








    Fastburn (Quality Assurance)
    • (unstable)[Fixed] creatureAreaPoison applying incorrect DOT type. Mantis #8292

    Hakry (Quality Assurance)
    • (unstable)[Fixed] Jedi robes examine stats accuracy. Mantis #7696
    • (unstable)[Fixed] Jedi robes should no longer decay. Mantis #7696
    • (unstable)[Added] Bothan species Faction recruiter 10% discount. Mantis #8045




    ~ The SWGEmu Development Division
    by Published on 01-03-2021 07:25 PM   

    Weekly Update

    01/03/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lolindir (SWGEmu Admin)
    • (unstable)[Not Added] No new code merged this week.

    ~ The SWGEmu Development Division
    by Published on 12-27-2020 07:20 PM   

    Weekly Update

    12/27/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Quality Assurance)
    • (unstable)[Added] Temporary AI template for city patrols
    • (unstable)[Added] Ability for patrol to have no delay at patrol point
    • (unstable)[Added] Remaining city droid patrols
    • (unstable)[Adjusted] City droid luas



    ~ The SWGEmu Development Division
    by Published on 12-20-2020 07:47 PM   

    Weekly Update

    12/20/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested





    Lordkator (Developer)
    • (unstable)[Fixed] City sales tax bug. Mantis #8240

    Loshult
    (Developer)
    • (unstable)[Added] Crackdown status information to /combatModeCheck command
    • (unstable)[Fixed] Mounted players can now have probots spawned for contraband scans
    • (unstable)[Fixed] Probots sending distress message when being attacked and calling in reinforcements
    • (unstable)[Fixed] Spawning of containment team inside cities no longer uses Lambda shuttles
    • (unstable)[Fixed] Spelling errors

    Miztah (Developer)
    • (unstable)[fixed] Skill boxes with no XP cap breaking default caps

    Hakry (Quality Assurance)
    • (unstable)[Added] Containment Team spawn points for the rest of Tatooine and Naboo
    • (unstable)[Fixed] Player disconnect message to be sent when player goes LD insteadof upon being unloaded from the game world. Mantis #6912
    • (unstable)[Added] Lambda Spawn locations for Tyrena and Kor Vella
    • (unstable)[Fixed] Null reference when no lambda or containment team spawn was in range of player using closestreinforcement arg
    • (unstable)[Added] Remaining containment team and lambda spawn locations
    • (unstable)[Added] Framework for city patrolling mobiles
    • (unstable)[Added] Spawns and coordinates for some Corellia Cities
    • (unstable)[Fixed] Static Droids to accept behaviorassignments

    Alkvasir
    (Community contributors)
    • (unstable)[Fixed] Resource Crate SuiBox sorting. Mantis #5799

    ~ The SWGEmu Development Division
    by Published on 12-06-2020 09:58 PM   

    Weekly Update

    12/06/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested





    Loshult (Developer)
    • (unstable)[Added] Missing call to reload of NPC spawn points after save
    • (unstable)[Changed] LambdaShuttleReinforcementTask to take an enum as argument instead of multiple boolean arguments to differentiate between the different reinforcement modes
    • (unstable)[Added] closestlambdaonlytroops argument to /createSpawningElementWithDifficulty command. It will spawn a containment team without any Lambda shuttle
    • (unstable)[Added] NPC spawn point for containment teams
    • (unstable)[Added] Command to save containment team spawn points. Use /createMissionElement containmentteam
    • (unstable)[Added] Contraband scan reinforcements will now also use containment team spawns
    • (unstable)[Changed] Renamed closestlambdaonlytroops argument to /createSpawningElementWithDifficutly closestcontainmentteam
    • (unstable)[Added] removeclosestcontainment team argument to /createSpawningElementWithDifficulty command
    • (unstable)[Changed] Decreased the spawn distance between containment team troops
    • (unstable)[Added] Containment team spawn points in Bestine
    • (unstable)[Fixed] getFreeNpcSpawnPoint returning spawn point of wrong type
    • (unstable)[Fixed] Stability issue, usage of deallocated memory
    • (unstable)[Added] closestreinforcement argument to /createMissionElementWithDifficulty command. It will show the nearest crackdown reinforcement spawn point
    • (unstable)[Added] Containment team spawn points in Mos Entha
    • (unstable)[Added] Enable Mos Entha security force to perform contraband scans

    Fastburn (Quality Assurance)
    • (unstable)[Updated] Various commoner and quest NPCs to new and existingdressgroups

    Hakry (Quality Assurance)
    • (unstable)[Fixed] Death Watch Bloodguard missing liquids from loot. Mantis #8078
    • (unstable)[Added] Missing battlefield markers to various planets. Mantis #6854
    • (unstable)[Added] Lambda Shuttle landing points around Theed
    • (unstable)[Fixed] Nyms Themepark Jinkins and Kole no longer require drag and dropfor quest items. Mantis #8051
    • (unstable)[Added] Lambda Shuttle landing points around Bestine
    • (unstable)[Adjusted] A couple Lambda Spawn points around Entha
    • (unstable)[Added] Lambda shuttle landing points around Mos Eisley
    • (unstable)[Added] Lambda Spawn locations for Keren and Kaadara



    ~ The SWGEmu Development Division[/I]
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