• Lolindir

    by Published on 07-21-2024 07:17 PM   

    Weekly Update

    07/21/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Spawning in quadrant four due to checks to prevent spawns at 0, 0
    • (unstable)[Added] AI logic to handle agents set to heal tangible objects
    • (unstable)[Modified] Creature agent lair healing to have only a single live creature assigned to heal
    • (unstable)[Fixed] Lair aggro task to trigger properly behind a time check with a valid attacker
    • (unstable)[Fixed] Old uninitialized nutrition value overwriting new float nutrition value
    • (unstable)[Added] Chance for creatures spawning from lairs to spawn with scout title
    • (unstable)[Fixed] MSE base spawn to use proper mouse droid agent - Mantis #8216
    • (unstable)[Removed] Two improper NPC spawn locations for terminal missions - Mantis #9051
    • (unstable)[Fixed] Security patrol pathing in death watch bunker
    • (unstable)[Modified] Information given for logging
    • (unstable)[Updated] Logging messages for player and building cov updates









    ~ The SWGEmu Development Division
    by Published on 07-14-2024 04:39 PM   

    Weekly Update

    07/14/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Stats for output of weapons and weapons with dots count to server loot command agent
    • (unstable)[Fixed] Potential memory leaks
    • (unstable)[Added] Debug to trees for objects that still have parents when attempting to insert
    • (unstable)[Modified] Server loot command to accept count prior to modifier value
    • (unstable)[Modified] Output of server loot agent command to show wearable mod counts
    • (unstable)[Modified] Check for object type to add static and random DOTs to weapons
    • (unstable)[Fixed] More leaks in pathfinding
    • (unstable)[Updated] Engine submodule
    • (unstable)[Added] Additional data output for weapons when reviewing server loot for agents
    • (unstable)[Added] SEA info to agent loot debug command
    • (unstable)[Modified] Some more weapon manager cleanup and commenting
    • (unstable)[Modified] Method for setting chance for looted weapon DOT types and attributes to use loot manager config values
    • (unstable)[Fixed] Tangible objects not being sent to players entering into range - Mantis #9037
    • (unstable)[Added] Staff players ability to migrate there stats without ID
    • (unstable)[Added] Check for vehicle in motion before adjust player dismount location
    • (unstable)[Fixed] Issue with DOT type and attribute not properly distributing on looted weapons
    • (unstable)[Fixed] Issue with some creature templates not having proper attacks for both weapons
    • (unstable)[Fixed] Issue with some creature templates having two of the same weapon type
    • (unstable)[Fixed] Issue causing CTD when loading loading into a parent with lots of creature objects
    • (unstable)[Fixed] Typo in server loot command
    • (unstable)[Fixed] Changed variable in loot manager debug
    • (unstable)[Fixed] Agents respawning with no weapons due to already being flagged as a baby - Mantis #8984
    • (unstable)[Fixed] lua global variable naming duplicate when loading AI maps
    • (unstable)[Fixed] Improper string for response from imperial Enough quest NPC
    • (unstable)[Fixed] Nutrition value on consumables to be handled as a float value to prevent flooring floating point value - Mantis #8953
    • (unstable)[Fixed] Factory crate attribute list message to better emulate pre-cu
    • (unstable)[Fixed] new nutrition float value being overwritten by template value
    • (unstable)[Fixed] Issue with consumable receiving improper nutrition values from character builder
    • (unstable)[Fixed] Drinks and healing effect consumables to no longer show decimal on value
    • (unstable)[Fixed] Updating nutrition variable if old variable is larger
    • (unstable)[Fixed] Calculation for lair condition to better reflect level and max condition - Mantis #9034
    • (unstable)[Added] Delayed random spawning for mobiles spawning from tangible lairs
    • (unstable)[Modified] Wild creature lair mechanics for live accurate functionality - Mantis #9034

    Smoki
    (Dev intern)
    • (unstable)[Modified] lootManager createLootObject function
    • (unstable)[Modified] lootManager excMod bonus values to level distribution
    • (unstable)[Modified] lootValues setDamageValues to average weapon damage values
    • (unstable)[Fixed] Looted generic component usecount to uniform combine type
    • (unstable)[Fixed] Looted wearables to no longer generate sockets
    • (unstable)[Fixed] Looted tailor components to correct use counts

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Stability fix for nullptr marker in FishingManager
    • (unstable)[Fixed] Stability issue with nullptr area in isInPvpArea
    • (unstable)[Fixed] Packet counts to unsigned long to prevent integer rollover








    ~ The SWGEmu Development Division
    by Published on 06-16-2024 09:12 PM   

    Weekly Update

    06/16/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.







    MrObvious (Community Contributor)
    • (unstable)[Fixed] Stability issue caused by bad nullptr check on vendor

    Smoki (Community Contributor)
    • (unstable)[Changed] Looted weapon DOT values and chance to level distribution







    ~ The SWGEmu Development Division
    by Published on 06-02-2024 08:06 PM   

    Weekly Update

    06/02/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Updated] Engine submodule

    Halyn (Community Contributor)
    • (unstable)[Fixed] Escort NPCs properly adopt the faction affiliation of the player

    Smoki (Community Contributor)
    • (unstable)[Changed] Experimental/enhanced level rank distribution
    • (unstable)[Added] Additional loot map entries
    • (unstable)[Changed] lootManager random skillMod chance to be distributed by level







    ~ The SWGEmu Development Division
    by Published on 05-26-2024 03:47 PM   

    Weekly Update

    05/26/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Agent loot command output to show proper percentages

    Smoki (Community Contributor)
    • (unstable)[Added] Components and resources to faction loot groups - Mantis #7645
    • (unstable)[Changed] Mobile loot collections to faction groups - Mantis #7645







    ~ The SWGEmu Development Division
    by Published on 05-19-2024 09:05 PM   

    Weekly Update

    05/19/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Ithorian players and vendors to species allow to wear crafters aprons
    • (unstable)[Fixed] Lugjack machine will now force close any currently open payout windows before creating a new one for the player - Mantis #9045
    • (unstable)[Fixed] Stability issues planet manager calls in director manager
    • (unstable)[Fixed] Player position when launching into POB ship
    • (unstable)[Fixed] Players position in ships being set improperly after hyperspacing
    • (unstable)[Fixed] Stability issue in select character callback







    ~ The SWGEmu Development Division
    by Published on 05-12-2024 08:51 PM   

    Weekly Update

    05/12/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Wookiee to list of species allowed to wear crafters apron
    • (unstable)[Fixed] Checking wrong object for data component preventing items being given to vendors to wear - Mantis #9043
    • (unstable)[Fixed] Errors in lua templates from duplicate entries

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Account ban duration calculation for account ban system message
    Smoki (Community Contributor)
    • (unstable)[Added] Mobile NPC faction loot groups







    ~ The SWGEmu Development Division
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