• Lolindir

    by Published on 10-17-2021 08:35 PM   

    Weekly Update

    10/17/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Added] Ability to set creatures appearance from lua








    ~ The SWGEmu Development Division
    by Published on 10-10-2021 06:10 PM   

    Weekly Update

    10/10/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Fixed] Ability to command befriended faction pets when player is improper faction and standing
    • (unstable)[Fixed] Attachments being destroyed when added to a BE enhanced item that already has 6 skill enhancing mods. Mantis #8116/8034
    • (unstable)[Fixed] Items being set as clothing objects that should be armor objects. Mantis #8346
    • (unstable)[Added] Crafted items now have the crafting players OID stored on them
    • (unstable)[Added] Lightsabers equip check to use players OID, old lightsabers will be updated with crafters OID. Part of Mantis #5641

    Farelli (Dev Intern)
    • (unstable)[Fixed] Combat damage error when foodMitigation > 100%






    ~ The SWGEmu Development Division
    by Published on 10-03-2021 06:12 PM   

    Weekly Update

    09/19/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lolindir (SWGEmu Admin)
    • (unstable)[Unsuccessful] No merge of new code this week.
    • (unstable)[Updated] Under you can see some results from the work done to the AI code.











    ~ The SWGEmu Development Division
    by Published on 09-26-2021 06:20 PM   

    Weekly Update

    09/26/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Fixed] CombatAction attempting to broadcast when attack failed on isAttackableBy due to the defender already being dead








    ~ The SWGEmu Development Division
    by Published on 09-19-2021 07:21 PM   

    Weekly Update

    09/19/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lolindir (SWGEmu Admin)
    • (unstable)[Unsuccessful] No merge of new code this week.








    ~ The SWGEmu Development Division
    by Published on 09-12-2021 09:10 PM   

    Weekly Update

    09/12/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Fixed] DotPack pool and oid not both being passed to apply commands when being selected from inventory
    • (unstable)[fixed] Issue allowing players to peace out of combat while they still were an active defender
    • (unstable)[Fixed] Eisley shuttleport GCW banner direction
    • (unstable)[Fixed] Certain combat log messages not being sent when a target has 100% resistance to a damage type
    • (unstable)[Changed] Method to prevent player peacing out of combat at improper times
    • (unstable)[Fixed] Combat delays and forced posture changes now delay combat loginstead of clear it. Mantis #8052
    • (unstable)[Fixed] cellToWorld collision check will fail if the cell is not connected to a world portal
    • (unstable)[Fixed] Cell Portal now properly loads targetCell








    ~ The SWGEmu Development Division
    by Published on 09-05-2021 09:23 PM   

    Weekly Update

    09/05/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Fixed] Multiple system messages when dancing/music is interrupted by movement
    • (unstable)[Added] Missing system message when starting to play music








    ~ The SWGEmu Development Division
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