• Announcements

    by Published on 06-22-2022 03:45 PM

    Finalizer - Empire Day Celebration

    6/21/2022

    The SWGEmu Events Division






    PVE Celebration Event - Empire Day


    When:
    Sunday, June 26th, 2022 at 6pm PDT/9pm EDT/1am UTC (Check your time here)





    Where:
    Finalizer Server; Naboo, Theed (Exact location will be made clear in system messages)





    Come join the SWGEmu Staff celebrate the 19th anniversary of the release of Star Wars Galaxies.

    Empire day is the anniversary of the day that Emperor Palpatine declared the transition of the Galactic Republic to the First Galactic Empire and is often used to tout the might of the Empire by its Governors and Moffs across the galaxy. Rumors swirl through Bestine and Theed that both cities are preparing for the possibilities of important speakers to kick off festivities.


    In some circles the day has other connotations, and has been adopted as a somber reminder of those lost in the Galactic Civil War on ravaged and destroyed worlds. Remember Alderaan!

    As we celebrate SWG's 19th birthday, there will be a brand new event which will be ongoing for ten days. Some might remember it, and some may not. This following should give you a hint or two either way.

    "Those who remember, may be called upon by a Lieutenant in Anchorhead"

    "Those who celebrate, may be called upon by a Stormtrooper Major in Bestine"










    ~The SWGEmu Staff
    by Published on 06-19-2022 11:43 AM   

    Weekly Update

    06/19/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested










    Hakry (Developer)
    • (unstable)[Refactor] CommandQueue with proper state handling and CommandQueue class to handle enquing, running and removing commands on creature objects
    • (unstable)[Fixed] Auto attack not properly delaying next attack
    • (unstable)[Added] Observer for combat queue commands being added to queue
    • (unstable)[Modified] Auto attack delay handing for CommandQueue
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] pvpArea TEF removal on death
    • (unstable)[Modified] inNoCombatArea to be set false when TanO init transient members
    • (unstable)[Added] Active areas removed from players when unloaded from zone
    • (unstable)[Added] PvP status bitmask broadcasted when player enters and exits noCombatArea
    • (unstable)[Added] Ability for players in same group regardless of factions to heal one another while in pvp area or while under duress of pvp area TEF
    • (unstable)[Added] Players inside no combat area cannot attack targets outside of the area
    • (unstable)[Fixed] Stability issue with applyPoison and applyDisease. Mantis #8636
    • (unstable)[Cleanup] DotPack Command functionality
    • (unstable)[Fixed] Stability issue in checkForTef
    • (unstable)[Added] Ability to manage and despawn squads from lua
    • (unstable)[Added] Additional squad formations







    ~ The SWGEmu Development Division
    by Published on 06-18-2022 01:42 AM   

    New Archive Forum

    06/18/2022
    The SWGEmu Team



    Basilisk is now close to its end of life. One of the steps toward that end, is archiving the Basilisk forum. We do this to stop needless necro posting in the Basilisk forum and to forus our forum toward the servers we actually have activity on.

    I have made a new archive forum where you can still see and read our Basilisk forum and sub forums. I've also moved our Liberator forums in to this archive + our first Basilisk "The Pit" forum.

    Some might appreciate reading through what we all where thinking and doing in the Liberator era and read all the nonsense going on in the first "The Pit", where we ended up removing the forum and not have a pit forum for a little time, this forum is the reason our current "The Pit 2.5" is called 2.5




    ~ The SWGEmu Team
    by Published on 05-07-2022 04:31 PM   

    Staff Tracker

    05/07/2022
    The SWGEmu Staff



    After we have asked for some ideas for QOL (Quality Of Life) changes, we have been given several. One of the additions we have made after such an request, is an easier way to track staff on our forum. As of today we have made a new feature available. We have called it Staff Tracker. You can find it on top of our forum, next to "Home" and "Forum"
    Hope this will make it easier to track staff and what we post on the forums.

    by Published on 01-08-2022 06:40 PM   

    TOS Update

    01/08/2022
    The SWGEmu Development Division


    We have updated our TOS. The updates concern how we treat and talk to each other. Please read the TOS carefully and take it into consideration when you interact with others on our servers.

    Pay especial attention to paragraph 3 and 4

    https://www.swgemu.com/forums/showthread.php?t=243056










    ~SWGEmu Team
    by Published on 09-09-2020 08:40 PM   

    Real Life Monetary Trades

    September 2020
    The SWGEmu Team




    Real Life Monetary trades - September 2020


    Staff would just like to give a friendly reminder to our community that following ALL our TOS is a requirement to be able to use our service. Aside from the act of donating to the project (thank you!), spending real money on third party websites for in-game benefit is strictly forbidden. Today we have banned 65 accounts for breaking this section of our TOS. We do not enjoy removing people from our project, but violations like this endanger the project and force us to act.

    Our TOS say:

    1.9. On SWGEmu Servers, all accounts and characters used for financial gain will be deleted/banned. It is forbidden to use your account for:
    • 1.9.1. Soliciting real life monetary trades.
    • 1.9.2. Purchasing of in-game credits or items for real life currency.
    • 1.9.3. Exchange of in-game items/credits for real life items.
    • 1.9.4. Exchange of in-game items/credits for items/currency from other games.


    Selling your account/sharing account


    Selling your account will fall under the same rules. If we find that an account has changed owner, it will be banned.
    Letting others borrow your account also falls under the rule below:


    1.5. Do not share accounts. The rule includes children as well, if you have a child in your home they are not allowed to share accounts as they must each have their own regardless of age. Any account banned for another user's actions will not be unbanned at the request of the owner.

    1.6. Any and all stolen and/or compromised accounts that are reported to SWGEmu Staff may be *suspended* in order to conduct an investigation. On the SWGEmu Servers, characters, credits, buildings, structures, or items will not restored or replaced under any circumstances.







    ~The SWGEmu team
    by Published on 06-09-2011 03:54 PM   

    SWGEmu Recruitment

    Updated: October 05, 2019
    Development Division


    We are looking for passionate programmers who can dedicate some of their free time to volunteer for this project.

    Required Skills

    - Intermediate knowledge of C++ and/or Java
    - Minimum experience with the Unix/Linux environment
    - Familiar with scripting languages such as LUA

    Recommended Skills

    - Object oriented programming and design patterns
    - Understanding of transactional systems and client/server architecture
    - Concurrent programming (threads, mutexes)
    - Experience with SQL
    - Reverse engineering skills
    - Game modding experience

    How can I contribute?

    Contributing is easy if you have set up the environment and git you just commit reviews to http://gerrit.swgemu.com as simple patches. After we approve some of your patches and we see that you're comfortable with the framework you get git access so you can commit directly.
    If you have questions about the implementations you can DM lordkator.

    ~ The SWGEmu Development Division

  • SWGEmu Server Status

    Finalizer

    Status: Online

    Population: 625
    Online accounts last 7 days: 1,879

    Highest Population: 661 since reboot.

    Uptime: 5day 15hrs 42min 20sec

    Last updated 23sec

    Basilisk

    Status: Online

    Population: 10
    Online accounts last 7 days: 303

    Highest Population: 20 since reboot.

    Uptime: 5day 1hrs 52min 42sec

    Last updated 24sec

    TC-Prime

    Status: Online

    Population: 1
    Online accounts last 7 days: 149

    Highest Population: 3 since reboot.

    Uptime: 14hrs 16min 1sec

    Last updated 23sec