• 01/09/2022 Weekly Update

    Weekly Update

    01/09/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested









    Farelli (Developer)
    • (unstable)[Fixed] DOTs will now do damage on their final tick. Mantis #7700
    • (unstable)[Fixed] Droid Structure Maintenance Modules allowing 1 additional structure per level. Mantis #8379

    Hakry
    (Developer)
    • (unstable)[Fixed] AI not properly leashing
    • (unstable)[Fixed] Some AI pathing issues when following and navigating in a navmesh
    • (unstable)[Updated] Rebel mobile templates weapons and attacks
    • (unstable)[Fixed] Hero of Tatooine mobiles that shouldn't be patrolling
    • (unstable)[Format] Commented out crackdown testing values
    • (unstable)[Fixed] Pets not being able to attack tangible objects. Mantis #8426

    Lordkator (Developer)
    • (unstable)[Updated] AI Debug behind compile flags
    • (unstable)[Added] Mission time stats to EoS
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Added] Cooldown for mission listings
    • (unstable)[Added] logging player OID for mission list requests
    • (unstable)[Added] Avoid sending online/offline updates to ignored players
    • (unstable)[Updated] Clearer online character max error
    • (unstable)[Updated] Stability issue with factories x 2

    Loshult
    (Developer)
    • (unstable)[Fixed] ThemeParkLogic failing to create spawn points for non destroy missions
    • (unstable)[Fixed] Bazaar item count not updating correctly on withdraw or expire. Mantis #8229

    Miztah
    (Developer)
    • (unstable)[Fixed] Screenplays broadcasting effects using non creos
    • (unstable)[Fixed] AI blackboard not clearing on death/respawn

    Fastburn
    (Quality Assurance)
    • (unstable)[Added] Faction restrictions for structure deed placement. Mantis #6879
    • (unstable)[Fixed] RecruiterScreenplay to correctly set faction on deeds






    ~ The SWGEmu Development Division
  • SWGEmu Server Status

    Finalizer

    Status: Online

    Population: 1504

    Highest Population: 1581

    Maximum Capacity: 3000

    Uptime: 3day 11hrs 33min 43sec

    Last updated 15sec

    Basilisk

    Status: Online

    Population: 116

    Highest Population: 136

    Maximum Capacity: 3000

    Uptime: 3day 11hrs 28min 8sec

    Last updated 15sec

    TC-Prime

    Status: Online

    Population: 1

    Highest Population: 4

    Maximum Capacity: 3000

    Uptime: 6day 3hrs 1min 29sec

    Last updated 15sec