• 02/17/2013 Weekly Update

    Weekly Update

    The SWGEmu Development Division

    There is a Crucible+FishEye view of the latest and upcoming revisions. It operates similarly to the Assembla Timeline but may provide a more fluid approach that many may find more useful for keeping up-to-date.


    Total Commits: 6,517
    Last Commit: 16 Feb
    Commits this week: 51
    Total Lines of Code (LoC): 3,795,518
    Net change in LoC this week: 54

    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are still being tested


    Revisions: 6477, 6480, 6483, 6498, 6499, 6501, 6502, 6503, 6504, 6505, 6507, 6508, 6509, 6510, 6514, 6517
    • (engine) [updated] AtomicLong? serializable methods
    • (unstable) [fixed] stability issue x4
    • (stable) [fixed] stability issue x2
    • (unstable) [fixed] file corruption x2
    • (unstable) [fixed] some CombatCommands? argument passing
    • (stable) [updated] PlayerInfoCommand? x3
    • (engine) [updated] osx lib


    Revisions: 6467, 6478, 6479, 6481, 6482, 6484, 6485, 6486, 6487, 6488, 6489, 6490, 6491, 6500
    • (unstable) [added] Added missing if statement resulting in use of uninitialized variable for calculation swimming state.
    • (unstable) [Added] Composite armor color can now be changed (Credits to TheAnswer? and Valkyra). Patch by bluree.
    • (unstable) [fixed] Corrected missing code in the SQL delete query. Query now correctly deletes correct character once user enters the character name correctly. Patch by Galameed.
    • (unstable) [Added] new weapon argument to methods in CombatManager? to accept other weapons than the default equippped one. Patch by Ivojedi.
    • (unstable) [fixed] Bazaar/Vendor? ingame mail now properly states where the transaction occured (Mantis Bug#3701), and properly come from SWG.ServerName?.auctioner. Patch by Miztah.
    • (unstable) [Fixed] Increased Lord Nyax respawn timer from 5 mins to 20 mins. Patch by bluree.
    • (unstable) [Fixed] Adjusted Lord Nyax loot groups. Patch by bluree.
    • (unstable) [Fixed] Lord Nyax now has Enemy flag. Patch by bluree.
    • (unstable) [Added] milkType property to CreatureTemplate?. Patch by Ivojedi.
    • (unstable) [Removed] Duplicate assignments for hideType, meatType, and boneType from CreatureTemplate?. Patch by Ivojedi.
    • (unstable) [Added] Methods and variable to Creature that will be needed for implementing milking. Patch by Ivojedi.
    • (unstable) [Added] Radial menu option to creatures that can be milked (non-functional, will be implemented in a later patch). Patch by Ivojedi.
    • (unstable) [Fixed] Lightsabers and Jedi Robes to be untradable. Patch by bluree.
    • (unstable) [changed] turret damage to be more in line with 14.1. Patch by Naikoi.
    • (unstable) [changed] Turret now targets a random pool. Patch by Naikoi.
    • (unstable) [added] Added enemy flag to Vesp and Quenker. Patch by rommelrommel.
    • (unstable) [Fixed] issue with dagger component on tailer version of the crafter's apron. Patch by Miztah.
    • (unstable) [Fixed] Optionbitmask on several NPCS to be able to converse. Patch by bluree.
    • (unstable) [Fixed] Several Delivery, Escort, Retrieve quest targets to be non-attackable. Patch by bluree.
    • (unstable) [Fixed] Pfilbee Jhorn quest can now be completed. Patch by bluree.
    • (unstable) [fixed] shuttles so that they cannot be boarded before they land. Mantis issue 3703. Patch by Ivojedi.
    • (unstable) [fixed] combatQueueCommand to correctly get the weapon for the command. Patch by Ivojedi.


    Revisions: 6468, 6469, 6470, 6471, 6472, 6473, 6474, 6475, 6476, 6492, 6493, 6494, 6495, 6496, 6497, 6506, 6511, 6512, 6513, 6515, 6516
    • (unstable) [added] Added PvE and PvP Tactical Center HQ
    • (unstable) [added] Added insurance terminals to Detach HQ
    • (unstable) [removed] Removed auto healing skill mods from Detach HQ
    • (unstable) [added] Added minefields to Field Hospital HQ
    • (unstable) [fixed] Recruiter will not sell faction items if faction points will go below 200
    • (unstable) [changed] Reduced number of turrets with Field Hospital HQ to 2
    • (unstable) [added] Added configurable weights to GCW bases for planetary control
    • (unstable) [fixed] Field hospitals have medical rating skill mod only
    • (unstable) [fixed] Changed maximum bases per player back to 3
    • (unstable) [changed] Allow more player targets to show up in turret control SUI
    • (unstable) [added] Bases now broadcast a countdown every minute during the destruction countdown.
    • (unstable) [fixed] Fixed issue with minefields putting same faction players into combat
    • (unstable) [changed] HQ are now vulnerable for 3 hours
    • (unstable) [changed] Lowered price for PvE HQ to 1/2 price of PvP HQ
    • (unstable) [changed] Player now receive 2 free PvE HQ when purchasing a PvP HQ
    • (unstable) [fixed] Fixed issue with deeds from recruiters not being able to be placed
    • (unstable) [fixed] Field Hospital now has auto heal mods
    • (unstable) [fixed] Patch by Ivojedi - fixed floating sign on merchant tents
    • (unstable) [fixed] Patch by Ivojedi - Fix for NPC spawning in object - mantis 3761
    • (unstable) [changed] PVE HQ are now always vulnerable
    • (unstable) [fixed] HQ retain their progress in base destruction on server restart
    • (unstable) [fixed] Missing files from 6492
    • (unstable) [fixed] Patch by rommelrommel - Fixed flags on some Lord Nyax NPC
    • (unstable) [fixed] Patch by blueree - Fixed Corellian hospital not showing up on map - Mantis 3178, 2907
    • (unstable) [changed] Patch by marsorbust - Added additional spawns to Forward Outpost HQ
    • (unstable) [changed] Removed NPC spawn on outside of PvP Forward Outpost HQ
    • (unstable) [changed] Removed NPC spawns on outside of remaining HQ types
    • (unstable) [fixed] Fixed issue with PVP Forward Outpost HQ becoming vulnerable
    Noteworthy contributors:
    • Naikoi
    • rommelrommel
    • Ivojedi
    • ​marsorbust
    • Miztah
    • bluree
    • Galameed
    • Valkyra

    ~ The SWGEmu Development Division