• 11/10/2024 Weekly Update

    Weekly Update

    11/03/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Space zone screenplay spawner
    • (unstable)[Added] Populated spawns in all space zones
    • (unstable)[Added] Different spawn types for particular patrol patterns
    • (unstable)[Modified] Ship recovery event to assign threads based on zone
    • (unstable)[Added] Random spawn in delay for specific ship spaws so they have a less chance to stack on one another
    • (unstable)[Fixed] Stability issue with ship recovery
    • (unstable)[Added] Space faction ally and enemy checks to ship agent
    • (unstable)[Fixed] Components showing on agent ships
    • (unstable)[Removed] Old variables from ship object templates
    • (unstable)[Added] Threatmap functions to return highest damage player and group ships
    • (unstable)[Added] Credit chip awarded for ship agent destruction
    • (unstable)[Added] Credit chip object, claims and transaction log
    • (unstable)[Fixed] Threatmap ctor to include logger and fix builds with some compilers
    • (unstable)[Modified] Octree to allow specialized range for entry, removal, and updates for objects
    • (unstable)[Added] Static range for space stations
    • (unstable)[Added] Special zone ranges for imperial star destroyer and corvettes
    • (unstable)[Modified] Ship agents to always be active
    • (unstable)[Added] Delay for ship agents to activate AI behavior while server is loading and to cancel when shutting down
    • (unstable)[Updated] Zone range for space stations to account for cuboid opposite corners
    • (unstable)[Added] Space patrol point loading for fixed patrol spawns
    • (unstable)[Added] Space agents with fixed patrols applying patrols properly
    • (unstable)[Added] Loot item award from ship agent destruction
    • (unstable)[Fixed] Loading of ShipObjectTemplate for POB ships
    • (unstable)[Added] Ship agent enemy list
    • (unstable)[Added] Kulton woodle and j1-p0 convos and handlers
    • (unstable)[Added] Mos Eisley space greeters conversations and handlers

    Smoki (Dev intern)
    • (unstable)[Added] Space loot templates and attribute calculations

    Halyn
    (Community Contributor)
    • (unstable)[Fixed] Factional space stations now flagged appropriately





    ~ The SWGEmu Development Division