• 02/11/2024 Weekly Update

    Weekly Update

    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.

    • (unstable)[Fixed] Lurking shear mite to have scaley hide creature resource - Mantis #9009
    • (unstable)[Fixed] Lugjack gambling now continuing when player selected one credit bet - Mantis #8900
    • (unstable)[Fixed] Lugjack menu not refreshing when bet is place
    • (unstable)[Modified] Clang format to indent switch case labels
    • (unstable)[Added] Candle and lamp lifespan attribute and functionality - Mantis #8979
    • (unstable)[Fixed] getInRangeSolidObjects for navarea generation should properly ignore light objects
    • (unstable)[Added] Missing functionality for already dueling, reject and cancel challenge - Mantis #8142
    • (unstable)[Added] No duel active area flag
    • (unstable)[Modified] Other active area types to use bit flags
    • (unstable)[Fixed] Mechanism quality for droid storage compartment to use proper usemodifier attribute - Mantis #8868
    • (unstable)[Modified] Shuttle zone component to only delay shuttle task when server is loading - Mantis #8760
    • (unstable)[Fixed] Stability issue with broadcast combat action
    • (unstable-JTL)[Fixed] Stability issue with broadcast combat action

    Smoki (Community Contributor)
    • (unstable-JTL)[Fixed] Random ship launch positions exceeding zone limits

    ~ The SWGEmu Development Division