• 05/21/2023 Weekly Update

    Weekly Update

    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.

    • (unstable)[Added] Genetic component resist debug resist attributes for privileged chars
    • (unstable)[Fixed] Capping of pets deeds at level 75
    • (unstable)[Added] Social following for baby creatures to follow an adult that spawns with them at a lair - Mantis #8835
    • (unstable)[Added] Herd movement for theater spawned creatures
    • (unstable)[Modified] Theater spawns to check creature template for herd flag
    • (unstable)[Fixed] Hair style change not keeping color customization from old hair style - Mantis #8867
    • (unstable)[Fixed] New characters not having their customizations applied upon creation
    • (unstable)[Fixed] Covert faction members being damaged from AIi AOE attacks when not under the duress of a TEF - Mantis #8874
    • (unstable)[Fixed] Droid crafting modules to work passively without battery - Mantis #8285

    MrObvious (Community Contributor)
    • (unstable)[Fixed] defenderStateDefenseModifiers vector now properly loading from lua commands for dotEffects. Resist buffs/tapes/food will now work against lua commands

    (Community Contributor)
    • (unstable-JTL)[Fixed] Ship chassis creation and component appearances

    ~ The SWGEmu Development Division