• 03/26/2023 Weekly Update

    Weekly Update

    03/26/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Hero of tatooine pirate leader keeping players in combat - Mantis #7461
    • (unstable)[Added] Lua even logging for some Hero of Tat events
    • (unstable)[Fixed] DNA manager improperly checking if sampled AI agent has ranged weapon
    • (unstable)[Fixed] Visible experimental groups showing duplicates when crafting
    • (unstable)[Fixed] Alphabetical ordering of experimental groups during experimentation
    • (unstable)[Fixed] Max visible experimental group percentage being set properly for experimentation
    • (unstable)[Fixed] Experimental attributes and groups from geonosian cubes showing on wrong item types
    • (unstable)[Fixed] Spelling for rebel themepark NPC - Mantis #8668
    • (unstable)[Fixed] Proper color customization options showing for droids during crafting and when using customization kits - Mantis #8767
    • (unstable)[Fixed] Players able to flip POIi bases without being the proper faction status - Mantis #8697
    • (unstable)[Format] ManufactureSchematicImp and CraftingSessionImp
    • (unstable)[Modified] Add component to slot method for removing items from crates
    • (unstable)[Fixed] Proper handling of items with multiple uses being accounted for when adding to the component slot - Mantis #7310
    • (unstable)[Fixed] Crafting station range check accounting for droid crafting modules - Mantis #8829
    • (unstable)[Added] Additional debugging in resource laboratory for component attribute values
    • (unstable)[Fixed] Droid socket cluster not showing correct amount of player modules in attributes - Mantis #7642
    • (unstable)[Fixed] Issue causing components to not be properly stored on the crafted object
    • (unstable)[Fixed] Proper amount of playback modules showing on droids
    • (unstable)[Fixed] Stability issue due to missing lock on incapacitation recovery foods
    • (unstable)[Fixed] GCW player bases verify minefields
    • (unstable)[Fixed] Moods randomly set on faction aligned NPCs
    • (unstable)[Added] Additional debug info when building fails to spawn creature in cell from template










    ~ The SWGEmu Development Division