• 08/21/2022 Weekly Update

    Weekly Update

    08/21/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Hakry
    (Developer)
    • (unstable)[Fixed] Calculation to always have 10% chance for states to apply
    • (unstable)[Fixed] Attackable check on DoT pack command
    • (unstable)[Added] AI to speed up and slow down when start or finishing movement
    • (unstable)[Fixed] Calculation in Z coordinate for findNextPosition
    • (unstable)[Fixed] Attackable escort NPCs not setting their destination when player is nearby
    • (unstable)[Modified] Helper droid to no longer spawn for privileged PlayerObjects
    • (unstable)[Fixed] Check for isHealableBy to account for different faction GCW TEFed players
    • (unstable)[Fixed] GCW TEF applying when player healed a neutral player
    • (unstable)[Fixed] GCW TEF not being given when transferring force
    • (unstable)[Fixed] GCW TEF being given during duel
    • (unstable)[Fixed] Option to go covert from recruiters not always showing
    • (unstable)[Fixed] Check for going covert when cloning to check against Rank member skill boxes
    • (unstable)[Fixed] Test coverage issue for QuestTask uninit vars & bad logical check in CreatureObjectImp
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Rebel recruiters giving imperial conversation option for gcw score in covert/overt

    Lyhtmyst (Community Contributor)
    • (unstable)[Renamed] TerrainNegotiation to SlopeModPercent
    • (unstable)[Updated] Wearable/Weapon speed checks to update speed mods instead of just Terrain Negotiation
    • (unstable)[Added] WalkSpeed and WaterModPercent packet updates instead of hardcoded values in CREO04

    Smoki (Community Contributor)
    • (unstable)[Fixed] Static values for looted weapon accuracy modifiers. Mantis #8161






    ~ The SWGEmu Development Division