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Lolindir
05-07-2023, 01:11 PM
Finalizer Sunday Update

05/07/2023
The SWGEmu Development Division


[Fixed] AI continuing to patrol while conversing with a player
[Fixed] Cooldown for drainforce to properly be 5s - Mantis #6483 (https://www.swgemu.com/bugs/view.php?id=6483)
[Tweaked] Random pool attacks chance to better reflect live - Mantis #8776 (https://www.swgemu.com/bugs/view.php?id=8776)
[Fixed] Stability issue with lottery loot window and loot command
[Fixed] BH XP conversion for FS reflexes to be 1 to 1 instead of 5 to 1 - Mantis #8762 (https://www.swgemu.com/bugs/view.php?id=8762)
[Format] Clang format structure manager
[modified] Place structure session to use custom names for structures in placement email
[Added] Quantity to attributes list for components that are in a stack
[Fixed] Image design failing to find proper color palettes for player characters - Mantis #8338 (https://www.swgemu.com/bugs/view.php?id=8338)
[Added] Line of sight check to mount command - Mantis #8861
[Adjusted] Spawn area minimum spawn interval

makednoce
05-07-2023, 06:57 PM
Thank You!