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View Full Version : 10/21/2022 Finalizer Friday Update



Lolindir
10-20-2022, 07:20 PM
Finalizer Friday Update

10/21/2022
The SWGEmu Development Division



[Fixed] Cooldown timers for contraband scans
[Fixed] Pet guard command not requiring line of sight with pet commander
[Fixed] Vendor item relist issues after hitting max items - Mantis #8229 (https://www.swgemu.com/bugs/view.php?id=8229)
[Refactor] DataTransform callback
[Fixed] Datapad objects not showing their custom name
[Modified] Transform client position sync
[Fixed] Client position desynchronization using elevators - Mantis #8480 (https://www.swgemu.com/bugs/view.php?id=8480)
[Modified] Transform client position sync part 2
[Fixed] Issue with full inventory giving players frozen state
[Added] Additional condition checks when AI runs a behavior
[Fixed] DefenderHitList Memory leak
[Added] Final part of Syren act 2.
[Fixed] Use defaultInput in SuiInputBox and set it for renaming - Mantis #4197 (https://www.swgemu.com/bugs/view.php?id=4197)
[Fixed] Sunriders Destiny village reward not being generated with randomized condition - Mantis #8721 (https://www.swgemu.com/bugs/view.php?id=8721)
[Added] Tokenizer check for transferItem armor and misc commands
[Fixed] Issue with coa3 container - Mantis #8723
[Fixed] Faction aligned turrets attacking non-faction AI - Mantis #8716
[Fixed] No build radius around battlefield markers
[Added] Crafted backpacks to properly generate sockets (do not accept SEAs) - Mantis #8350 (https://www.swgemu.com/bugs/view.php?id=8350)
[Fixed] Zone container component improperly notifying client - Mantis #8358 (https://www.swgemu.com/bugs/view.php?id=8358)
[Fixed] Vehicle position desync on dismount while moving
[Fixed] Tokenizer check for TransferItemWeapon
[Changed] updateSpeedAndAccelerationMods to broadcast player deltas
[Fixed] Issues withg bersek commands - gave chance to fail, removed combat requirement & fixed ham cost - Mantis #7385 (https://www.swgemu.com/bugs/view.php?id=7385)
[Fixed] Refresh paint not until colorization happened - Mantis #8706 (https://www.swgemu.com/bugs/view.php?id=8706)
[Added] Missing theed trainers - armorsmith, combat medic, doctor - Mantis #8547 (https://www.swgemu.com/bugs/view.php?id=8547) & #8574 (https://www.swgemu.com/bugs/view.php?id=8574)
[Modified] Transform client position sync part 3
[Fixed] Faction recruiters at GCW bases now showing as enemy - Mantis #6954 (https://www.swgemu.com/bugs/view.php?id=6954)
[Fixed] Players and pets being flagged as enemies improperly
[Fixed] CoA Imp coordinator not continueing quest - Mantis #8689 (https://www.swgemu.com/bugs/view.php?id=8689)
[Fixed] More CoA3 rebel losing convo issues - Mantis #8718 (https://www.swgemu.com/bugs/view.php?id=8718)
[Fixed] Bad string in rebel coa3 convo
[Fixed] Pets following old owner after transfer command or datapad trade - Mantis #8408 (https://www.swgemu.com/bugs/view.php?id=8408)
[Added] Proper client strings for droid customization kits
[Fixed] Corvette faction checks preventing launch with covert/overt - Mantis #8740 (https://www.swgemu.com/bugs/view.php?id=8740)
[Fixed] Static faction bases counting towards the player GCW base pla…
[Fixed] Remaining corvette launch issue
[Fixed] Rebel theme park mon mothma 5th mission escort being attackab…
[Fixed] Kaila Min dialog answer about ambush.
[Added] Enable Secrets of the Syren quest line, act 1 and 2.
[Modified] More changes to player bit handling
[Fixed] Forced clean up on lambda shuttle reinforcements
[Added] Functionality to learn and craft with the Shisa schematic.
[Added] CheckForDotTef function for specific handling of TEFing combat medics when using DoT Packs
[Fixed] CM TEF applying in covert/overt when DoTing faction NPCs
[Modified] Variable in DataTransform and DTWithParent for instances that the value limit is exceeded

Serrabell
10-21-2022, 07:32 PM
Thanks for all the hard work you all put into this project. Most of us appreciate it :)