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Lolindir
03-19-2022, 02:25 PM
Finalizer Saturday Update

03/19/2022
The SWGEmu Development Division


[Fixed] AI following their prior targets after respawn
[Fixed] AI pathing to previous position after respawn
[Fixed] AI finishing path movement when combat is broken inside leash range
[Added] Player names no longer reserved by default.
[Updated] Engine3 submodule
[Fixed] Issue with city patrols attempting to path home
[Fixed] Some issues with AI not dropping target after combat breaks
[Fixed] Contraband scanners from continuously following a target after a scan
[Added] Deadmite quest. Mantis #5966 (https://www.swgemu.com/bugs/view.php?id=5966)
[Fixed] Issues with AI leashing and pathing home properly
[Fixed] AI being able to acquire a target when pathing home

Hellbent1
03-20-2022, 06:18 AM
Is there a post to know what village phase we're in?

Lolindir
03-20-2022, 07:35 AM
No, but go on Discord and write the command !village. Then you will get this:

Mar05 - Phase 4
Mar12 - Phase 1
Mar19 - Phase 2
Mar26 - Phase 3
Apr02 - Phase 4
Apr09 - Phase 1
Apr16 - Phase 2
Apr23 - Phase 3
Apr30 - Phase 4
May07 - Phase 1
May14 - Phase 2
May21 - Phase 3
May28 - Phase 4
Jun04 - Phase 1
Jun11 - Phase 2
Jun18 - Phase 3
Jun25 - Phase 4