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Lolindir
05-04-2020, 04:20 PM
Publish 10.3: The Rise of Galaxies mini publish

05/04/2020
The SWGEmu Development Division


Publish 10.3: The Rise of Galaxies mini publish


This is just a list of changes taken from our Weekly Update posts. All changes below will be on Basilisk at the next restart. The changes are:
[Updated] Clang format
[Fixed] Avoid crash on invalid attempt to change sign
[Fixed] Image design session being interrupted by previous session target leaving saloon. Mantis #8169 (https://www.swgemu.com/bugs/view.php?id=8169)
[Fixed] Format in ImageDesignSessionImplementation.cpp
[Removed] Dead code in ImageDesignSessionImplementation.cpp
[Fixed] HAM remaining modified after power boost buff runs out. Mantis #6517 (https://www.swgemu.com/bugs/view.php?id=6517)
[Added] Clang format configuration file
[Fixed] Format in PowerBoostBuffImplementation.cpp
[Updated] Make sure credit object owner is set in getCreditObject
[Updated] Options for quicker JSON exports
[Added] Destroy mission configurability from mission_manager.lua
[Updated] API Locking
[Fixed] Player is only allowed to move with sneak ability during /takecover command. Mantis #8208 (https://www.swgemu.com/bugs/view.php?id=8208)
[Added] File with tests for CreatureOjbects.
[Added] Update running in-memory Config via API
[Added] REST API Proxy to ConfigManager
[Updated] ConfigManager dynamic cache support
[Added] ConfigManager JSON support
[Fixed] Do not apply exceptional/legendary modifiers to use count and equal stats. Mantis #8077 (https://www.swgemu.com/bugs/view.php?id=8077)
[Fixed] Formatting in LootManagerImplementation.cpp
[Fixed] Increase Janta blood max useCount to 8. Mantis #8077 (https://www.swgemu.com/bugs/view.php?id=8077)
[Updated] Improved JSON dump safety
[Fixed] Settler having thug faction instead of townsperson faction. Mantis #8200 (https://www.swgemu.com/bugs/view.php?id=8200)
[Added] Player search via API
[Added] API Pagination for guild lookup/find
[Added] API Support for searching guilds
[Updated] Improved API exception handling
[Added] Dump guild via API
[Added] Ability to delete items via API
[Added] API Proxy for objects
[Fixed] FRS no confidence to allow 2/3rds majority vote. Mantis #8191 (https://www.swgemu.com/bugs/view.php?id=8191)
[Fixed] Recycler resource destruction client notification. Mantis #8090 (https://www.swgemu.com/bugs/view.php?id=8090)
[Added] AntiDecayKit cleanup if used
[Updated] Engine3 submodule x 3
[Fixed] Stability issues
[Updated] Add details to ObjectMenuSelect error
[Updated] Reduced auction log noise
[Fixed] Bug requesting flash speeder replacement
[Fixed] Tipped credits not updating the client
[Fixed] Padawan and FS no longer able to be surrendered. Mantis #8055 (https://www.swgemu.com/bugs/view.php?id=8055)

Mobyus1
05-04-2020, 04:51 PM
+1
/5chars

dijou
05-04-2020, 05:21 PM
Is it only me or was there a small rollback with the patch? I was sampling close to one of my harvest and having checked it i had 23k inside, now 4k.
Not a big deal , just for my information.

eapeih
05-04-2020, 05:21 PM
Neatt

Leko
05-04-2020, 08:36 PM
Getting excited! We are so close to 1.0 I can feel it. Love you guys and your hard work! A+++

Loc-nar
05-07-2020, 10:31 PM
Is it only me or was there a small rollback with the patch? I was sampling close to one of my harvest and having checked it i had 23k inside, now 4k.
Not a big deal , just for my information.

Nerf harvesting=good!!!

PRONG
05-08-2020, 09:26 PM
Getting excited! We are so close to 1.0 I can feel it. Love you guys and your hard work! A+++

Soon™

Praxi34
05-13-2020, 10:12 PM
BOOM...Well done team!!!!

llelut
05-15-2020, 04:22 AM
[Added] AntiDecayKit cleanup if used


What that ?

Fastburn
05-15-2020, 06:04 AM
What that ?
Previously a month or so ago, we had issues with Auctions functioning incorrectly and occasionally creating issues where things did rollbacked to the vendor they started from, this would cause issues with ADKs sold if they were already attached to a item after being sold. There would be a used ADK kit that was already sold, returned to the vendor. This corrects that.

pSyToR
05-19-2020, 05:08 PM
Is the Publish 10 include all of this on GitHub? Or not yet?

I'd love to move away from PublicEngine and get Engine3 lot smaller and it felt faster when I played with the compiling time...
Well a lot faster to download too hahahah

How "unstable" is unstable?

SoulROM
05-21-2020, 01:09 PM
Hi Team,

Only somewhat related to this topic, the server went down approximately around 10PM CST. Any word as to the nature of the failure? Was it related to this minipublish patch?

kennystone
06-25-2020, 10:19 AM
Super, thank you so much for your work!