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  • In Game Mechanics for your Macro Needs
    By: zWolf, Posted at: Tue, Jul 22nd 5:13 PM 2003
    Rated 3.85 by 14 people

    Though I will start to use one of the very nicely explained macro system wehre you put source macros in directories. I know that there are many people that will want to stick with 'in game' mechanics for thier Macro needs.

    so far I have found a pretty handy way to get a good 6 to 8 hour's worth of macroing... it's about as close to 'looping macro's' as you can get now.

    first you start by creating an alias (all of this is in game by the way, no file saving or directory checking.)

    Here is the syntax for creating an alias:

    /alias [nameofalias] [/command or list of commands]

    ----- syntax explained -------

    /alias = the command to create an alias.

    [name of alias] = what you want to call your alias, you can activate this alias by typing /nameofalias and hitting enter, it will then execute the list of commands behind it.

    [/command or list of commands] = the commands that you are assigning to the alias.

    ------------------------

    an actual alias for mining, note I use the word 'mine' as the alias here, however you may want to find a shorter name for it, so that you can fit more of these instances in, when creating your macro thus increasing the length of time the macro will run.

    Here is the Alias I set up to do a sampling task. note that if it was looped, then it would rest the appropriate amount of time etc.

    ----type the following ----

    /alias mine /stand; /sample; /pause 420; /sit; /pause 120;

    -----end-------

    you need the space after "/alias" and the one after "mine" and the one's between /pause and the #,

    but the spaces after the semicolons are not necessary.

    ok your alias is set! now to create the actual macro.

    First, set up copy and paste!

    Go to your options page - Cntrl+o

    select controls, then select 'keymap' at the bottom. go to the 'chat' tab. scroll down to "chat Edit Copy and double click it. then assign your Keys. I used "Cntrl+1" on my num pad for copy. "Cntrl+2" for cut, and "Cntrl+3" for paste.

    -----ok done----

    now the final step, creating the macro:

    access your command browser (Cntrl-A)

    go to the macro tab.

    Select new Macro.

    give it a name - (I chose mining)

    Select an Icon - ( I liked the moon cause I�m asleep most the time when this is running.)

    then in the text box in order to use the alias that we created above, we will issue that command repeatedly, and then put a pause in that is long enough for the alias to complete. once completed, we will access it again. because the alias is so short 'mine' we can do this many many more times than 'just' typing the actual commands in there. (we are talking about 10 to 10 hours worth, vs., 2 to 3.)

    here is how the example of what you would type in the box would look:

    ------type----------

    /mine; /pause 560;

    ----end------

    then highlight this. (Hold shift down and backspace.) use your 'copy' short cut that you created in the above step, (Cntrl+1 for me) then go back to where you left of, and paste that command line in till you run out of space. (cntrl+3 = Paste for me)

    it will look something like this:

    --------Example-----------

    /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine; /pause 560; /mine;...

    ------------end----------

    you get the Idea, once again, I added the space between the semicolons for clarity, it is not necessary to have them in the actual macro. You do need the space between the pause and the 560. (I think... I haven�t really tested it without one.)

    note that I used a 560 second delay between executing this... that may be some wasted time as the actual alias only uses 540 seconds. I put the extra 20 seconds in as a safety feature, feel free to experiment with all the 'delays' to customize them for your character, your mining capabilities will be different than mine are.

    Now Drag the Macro Icon that you just created from the Command Browser to one of your hot bar key's and presto, your set!

    Hit that key, look at the ground (to prevent your memory from filing up and crashing your machine hehe) and go to bed! Sweet dreams and fat purses to you!

    -----Cool tip,------

    keep the alias handy, or memorize it. If you want to 'break out' of your macro, (clear it, then you can simply change the 'alias' that it is executing by typing the following:

    -------type-------

    /alias mine ""

    ------end--------

    now when you want to start again, then you would just set the alias 'mine' back to the set of commands that will actually allow it to mine.

    I suggest that you only hit the macro button one time. if you need to start it again, and your not sure if it has completed 'executing' then I suggest logging out.

    the way you can 'know' if it's done executing, is to turn the 'time stamp' on for all of your chat. then you can see the time of last command executed by the macro, press a button or something to get the current time, and compare to see if more than 420 seconds have passed... if so, your probably safe to hit the macro hot key again. if not, then you start running the macro over itself and you'll be standing up, sitting down and sampling all out of sequence... not pretty at all.

    ok, I hope this helps any of you not interested in creating 'macro' files out side of the game. I for one am going to move up a notch and try out the file manipulating aproach.

    --------------------

    Thank you,

    zWolf - Corbantis.

    SWG: Macro: In Game Mechanics for your Macro Needs, by zWolf
    [Post] Forum Preferences: Logged in as: Anonymous [Login]
    Save:
    75 threads, 1 2 3 4 page(s) long Next Page
       Breaking camp automatically Reply...
      Posted @ Mon, Nov 22nd 2:03 PM 2004
      By: RtooDtoo
      6 posts
      Score: Decent [3.00]

      one way to disband your camp is to attack for aprox 15 sec.

      to use,  set somthing up like......

      First unequip any wepeon u have.


      set up camp about 70m from a nest or mob.
      after about 7-8 min. of camp up, u should get max xp. at 7-8 min.


      /ui action targetSelf;
      /ui action cycleTargetOutward;
      /attack
      /pause 15
      /peace
      set up another camp

      rinse and repeate.

      NOTE when attacked your camp will break automatically in about 15 secs.



















       
      ----------------------------
      Microsoft Windows: A thirty-two bit extension and graphical shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor which was written by a two-bit company that can't stand one bit of competition.
      0 Replies
       Experimentation Macro? Reply...
      Posted @ Tue, Jul 20th 5:40 AM 2004
      By: caroleh
      15 posts
      Score: Decent [3.00]

      I have created a macro for grinding medic stimpacks but wondered if anyone has a macro that includes an experimentation phase so that the macro can be used at a crafting station.
      Would be great if anyone has a working macro for this.
      Evensong
      Master Marksman
      Master Scout
      Novice  Creature Handler                         

       
      1 Reply
         RE: Experimentation Macro? Reply...
        Posted @ Sat, Jul 31st 10:41 AM 2004
        By: BHDuke
        Scholar
        24 posts
        Score: Decent [3.00]

        Use a Food and Chemical crafting tool ! go and sit in front of a crafting station and you will be able to exp. also vry nice is USE MORE then one tool !!!! you do it in half time ! I use 4 chemicla grafting tools !

        Nap Floridian  (eclipse Master Medic)                         

         
        ----------------------------
        Who is it? Is man one of God's blunder, or is God one of man's (Friedrich W. Nietzsche)
        0 Replies
       Surveying macro Reply...
      Posted @ Tue, Jun 29th 4:15 PM 2004
      By: rasip
      22 posts
      Score: Decent [3.00]

      most of the time i have this turned on while i'm asleep/ at work

      Put this macro in slot 1
      /sample;
      /pause 3;
      /sit;
      /pause 25;
      /stand;
      /pause 2;
      /maskscent;
      /pause 1;
      /maskscent;
      /pause 1;
      /ui action toolbarSlot00


      the maskscent has saved my life a time or two when a nest of hostile creatures spawned where i was working.  
      /dump will stop the macro.
      that i have found, it takes 30 seconds from the time you sample until you can again, but sometimes you might need to add an extra second or two for lag

       
      0 Replies
       doesn't work Reply...
      Posted @ Wed, Jun 16th 4:24 AM 2004
      By: Fivesix
      1 posts
      Score: Decent [3.00]

      /selectDraftscematic doesn't work I've tried all differen't capitalization
                                                                      

       
      1 Reply
         RE: doesn't work Reply...
        Posted @ Wed, Jun 16th 9:39 AM 2004
        By: Tomshirk
        181 posts
        Score: Default [1.54]

        did you try adding an "h" in there, buddy?  it's spelled SCHEMATIC                                                                

         
        ----------------------------
        Why do we fear death?
        It is the one common thread that binds all living things.
        We should emrace it with the love of life and desire for harmony.
        Or should we instead cling to life and diversity, at the cost of peace?
        0 Replies
       Popups Reply...
      Posted @ Wed, Mar 31st 1:30 PM 2004
      By: Bnutzz
      1 posts
      Score: Decent [3.00]

      I have been reading through the boards but has anyone found a way to use your commandline to manipulate popup windows?                                                                

       
      0 Replies
       /pause 1 Reply...
      Posted @ Wed, Feb 18th 12:22 PM 2004
      By: dutchdutch
      5 posts
      Score: Default [2.00]

      How long is the pause with /pause 1, 1 minute or 1 second?                                                                             

       
      ----------------------------
      Ingame (SWG)

      Esse Aelavaroc - Corbantis - Master Swordsman

      Current Skills:
      Novice Brawler   - 0/4/4/0
      Novice Marksman - 0/3/0/0
      Novice Doctor - 2/2/2/0
      Master Medic - 4/4/4/4
      Master Swordsman - 4/4/4/4
      2 Replies
         RE: /pause 1 Reply...
        Posted @ Fri, Mar 19th 12:52 PM 2004
        By: Chromator
        5 posts
        Score: Default [2.00]

                                                                                     

         
        0 Replies
         RE: /pause 1 Reply...
        Posted @ Fri, Mar 19th 12:52 PM 2004
        By: Chromator
        5 posts
        Score: Decent [3.00]

        Pause is 1 second                                                                             

         
        0 Replies
       ranged macro Reply...
      Posted @ Tue, Jan 20th 9:09 PM 2004
      By: kurokawa
      2 posts
      Score: Decent [3.00]

      tried using a ranged macro the other night. had window spinning so avatar could see around him.prob was whenever something else popped up he would target that and i would feel like new meet in the pen.any ideas?same thing happens when i don't spin.and if i don't does not seem like macro is running? any help would be greatly appreciated.anyway looks simple enough:

      /ui action cycleTargetOutward
      /attack
      /pause 35
      /ui action toolbarSlot00

      but as i said either does not loop, or if screen is spinning constanly keeps choosing diff targets, even targets out of range before in range target.


      Edited, Tue Jan 20 22:36:18 2004

       
      2 Replies
         RE: ranged macro Reply...
        Posted @ Thu, Jun 17th 5:30 PM 2004
        By: bebera
        1 posts
        Score: Decent [3.00]

        How do you make the window spin?                                                                             

         
        1 Reply
           RE: ranged macro Reply...
          Posted @ Thu, Nov 4th 10:28 AM 2004
          By: Vaynes
          1 posts
          Score: Decent [3.00]

          Did you ever find out how to make the window spin?                                                                             

           
          0 Replies
         RE: ranged macro Reply...
        Posted @ Tue, Feb 17th 7:09 AM 2004
        By: saabotage
        Scholar
        45 posts
        Score: Decent [3.00]

        yes i have your awnser.

        Put in /ui action toolbarPane##; before  /ui action toobarSlot##; .

        I dont know why but it seems to work better then just calling the slot. Ive had a few macros to pritty much heywire because it was calling the wrong slot, even tho it was on the right pane to begain with, so just call the pane before the slot every time and you wnot get that little problem.........least from my exp!

         
        ----------------------------
        One convinced against their will, are of the same opinion still.
        Master Marksman(first mastered)
        Master Scout(starting profession,2nd mastered))'03
        Master Artisen(3rd profession, (3rd mastered)) '03
        --Holo#1--Brawler (Complete,(4th mastered))2-20-04
        --Holo#2--Smuggler(Complete,(5th mastered))3-17-04
        --Holo#3--Medic (Complete, 6th completed))3-19-04
        --Holo#4--SILENT
        *2 free trees*
        *1 Luck 1-4
        *2 FS Ranged Speed 1-4
        3 FS Ranged Acuracy 1 (15 boxes to go)
        0 Replies
       Macro'in Reply...
      Posted @ Wed, Nov 26th 11:05 PM 2003
      By: Anonymous
      Score: Default [2.00]

         Have any of you hardcore macro'ers ever thought of usin an out-of-game macro program? I know 1 good one, but I have not tried it with SWG...just used it to master armorsmith/weaponsmith in Dark Ages of
      Camleot/DAoC (Low-Quality MMORPG)                                      

       
      1 Reply
         RE: Macro'in Reply...
        Posted @ Wed, Nov 26th 11:07 PM 2003
        By: Anonymous
        Score: Default [2.00]

        Oh, and to legaly use it, it only costs 5 bucks after the trial.                                                                

         
        1 Reply
           RE: Macro'in Reply...
          Posted @ Wed, Jan 14th 12:15 PM 2004
          By: SimpleSin
          8 posts
          Score: Decent [3.00]

          I've heard that outside programs will work for macros if you run SWG in a borderless window... Auto recorder and macro buddy are the ones that I have heard works. I don't know for a fact, cuz I've never tried it myself I'd rather do a little work on my own. Plus I would think they'd have some rule about use of an outside program to work while AFK, but once again I dont' know for a fact... Just my 2 cents... Have fun...

          Simple Syn
          Bloodfin
          Master Artisan (when I get the APP xp)
          Novice architect and Novice Armorsmith

           
          0 Replies
       Macro? Reply...
      Posted @ Wed, Nov 26th 11:03 PM 2003
      By: Anonymous
      Score: Default [2.00]

         Does anyone know if any of these will disband a camp if it is selected?

      /destroy
      /destroyObject
      /destroystructure                                                    

       
      1 Reply
         RE: Macro? Reply...
        Posted @ Wed, Jan 14th 12:17 PM 2004
        By: SimpleSin
        8 posts
        Score: Decent [3.00]

        So far I have found absolutely no way to disband camp... And from what I've heard no one else has either...

        Simple Syn
        Bloodfin                                                   

         
        2 Replies
           RE: Macro? Reply...
          Posted @ Sat, Sep 18th 7:08 PM 2004
          By: CaptHowdy
          8 posts
          Score: Decent [3.00]

          It's easy to disband a camp. You just have to make sure you have the camp control panel selected. then you just add these two lines to your macro:

          /ui action targetAtCursor;
          2;

          if you place the mouse over the control panel, and do NOT move it, it should already be directly over the next panel if you place another camp. Just add those two lines to the end of your macro with a second or two pause, and then insert the line to restart your camp macro.

           
          ----------------------------
          ~Darxide, Lowca
          0 Replies
           RE: Macro? Reply...
          Posted @ Thu, Jun 17th 5:58 AM 2004
          By: RagNoRockofDoom
          5 posts
          Score: Decent [3.00]

          there is a radial command, i dont remmeber it exactly im serching for it now, it opens the radial menu and you can select something out of the radial menu.   You can use this to disband a camp                                      

           
          0 Replies
       TEST Reply...
      Posted @ Wed, Nov 26th 11:01 PM 2003
      By: Anonymous
      Score: Default [2.00]

      Quote:
      Chickens
                                                                      

       
      0 Replies
       Looped Reply...
      Posted @ Sun, Nov 23rd 9:05 PM 2003
      By: Anonymous
      Score: Default [2.00]

      ok heres how I am doing it.

      Put this macro in slot 1
      /kneel
      /sample
      /pause 30
      /sit
      /pause 30
      /ui action toolbarSlot01

      Put this macro in slot 2
      /kneel
      /sample
      /pause 30
      /sit
      /pause 30
      /ui action toolbarSlot00

      and YES those windows do pop up, but since it starts a new surveying session, its ignored.

      And YES it does work cause my guy has been doing it for about an hour now =)

       
      0 Replies
       Kill the survey event Reply...
      Posted @ Wed, Nov 19th 11:51 PM 2003
      By: Anonymous
      Score: Default [2.00]

      If you build the macro to include multiple instances of /sample spaced out with short pauses it won't interrupt current samples and it will continue even if the "survey event" boxes come up.  Take something like:

      /kneel
      /survey
      /pause 60
      /survey
      /pause 60
      /survey
      /pause 60
      <----------- insert and adjust /survey and /pause to your liking so that your action bar gets depleted
      /sit
      /pause 500
      /ui action toolbarSlot00

      With this setup you can place it in the first slot in your toolbar and start it running. It will sample for however long you set it to....best to base it on how long your action bar will let you....then sit, pause, repeat. You will be free to craft or watch TV or whatever you want. Then to end the survey just type "/dump". Easy way to get lots of resources...turn it on when you go to sleep at night. Much faster than the extraction rate of harvestors and your character will automatically stop at server down.

       
      0 Replies
       camps Reply...
      Posted @ Tue, Nov 18th 1:39 PM 2003
      By: tbath
      41 posts
      Score: Decent [3.00]

      Can someone please answer the almighty Question. i have seen it posted on here numerous times but to no avail, there has been no answer to it.

      IS THERE A COMMAND THAT YOU CAN PUT IN A MACRO THAT WILL IN FACT DISBAND A CAMP? please if anyone can answer this it would be a great help.                          

       
      ----------------------------
      Oscoo Unoliaeth
      32th guardian of Ostara 28 weaponsmith
      Befallen Server

      Tbath Thunderpaw
      56th LvL Beastlord of the Darkflame Knights
      Rodcet Knife Server
      1 Reply
         RE: camps Reply...
        Posted @ Wed, Jul 28th 2:00 AM 2004
        By: Aomircko
        1 posts
        Score: Decent [3.00]

        /disband ???                                                                             

         
        0 Replies
      2 message(s) skipped by filter settings
       CH macro Reply...
      Posted @ Wed, Nov 12th 10:23 PM 2003
      By: Anonymous
      Score: Default [2.00]

      Im looking for a slash command for training creatures.  Something like: /trainFollow <command>. Ive looked through all the lists of possible commands and i cant find any commands for creature training except for /tame.                                       

       
      0 Replies
       /nextcraftingstage Reply...
      Posted @ Tue, Nov 11th 9:02 AM 2003
      By: Anonymous
      Score: Default [2.00]

      Nobody can decide what it is, none of them work!
      Is it
      /nextcraftingstage; or /nextCraftingstage; or /nextCraftingStage; or/nextcraftingStage;  ?!?!? Everyone swears theirs works on all four choices, please help!
                                            

       
      1 Reply
         RE: /nextcraftingstage Reply...
        Posted @ Tue, Nov 2nd 9:44 PM 2004
        By: Frstrm
        1 posts
        Score: Decent [3.00]

        actually its just /nextc;
                                                                                     

         
        0 Replies
       marco for med crafting Reply...
      Posted @ Fri, Nov 7th 1:44 PM 2003
      By: Anonymous
      Score: Default [2.00]

      I need a marco for crafting medical stuff just a simple one not one thats like 2 pages long.                                                                

       
      0 Replies
       Targeting Reply...
      Posted @ Tue, Nov 4th 5:40 AM 2003
      By: Anonymous
      Score: Default [2.00]

      Does anyone know what the command is to select the previous target, i think it might lookk something like "/ui action targetPrevious" ?                                                    

       
      1 Reply
         RE: Targeting Reply...
        Posted @ Tue, Jun 29th 2:54 PM 2004
        By: Gnarley
        19 posts
        Score: Decent [3.00]

        You probably already have this one, but I read somewhere that the command is this:

        /ui action cycleTargetPrev                                                                 

         
        ----------------------------
        rm -rf /bin/laden
        0 Replies
       Targeting Reply...
      Posted @ Tue, Nov 4th 5:39 AM 2003
      By: Anonymous
      Score: Default [2.00]

      Does anyone know what the command is to select the previous target, i think it might lookk something like "/ui action targetPrevious" ?                                                    

       
      0 Replies
       survival macro Reply...
      Posted @ Mon, Nov 3rd 12:58 AM 2003
      By: Anonymous
      Score: Default [2.00]

      does anybody know if there is a /command for disbanding a camp?  I'm trying to make a macro for survival xp...
      so far my macro would look something like this:
      (I would have camps in each of my toolbar slots)
      /ui action toolbarSlot00;
      /pause 600;
      /(command for disbanding camp);
      /ui action toolbarSlot01; etc...

      any help you could give would be great. :)            

       
      1 Reply
         RE: survival macro Reply...
        Posted @ Sat, Feb 7th 1:51 PM 2004
        By: Blanok
        1 posts
        Score: Decent [3.00]

        There is a good camp macro pasted on this site. You can not disban a camp useing a command but it will disban itself after an hour, so if you loop your macro with all of your slots full it will make as many camps in as many hours. Also you need to include /sit and /stand commands in your macro (with pauses) so that the system believes you are still active. I finished off my survival xp with plenty to spare with the help of similar macros in combination with regular play.

         
        0 Replies
       Macro for unarmed XP grind? Reply...
      Posted @ Wed, Oct 29th 9:36 AM 2003
      By: Anonymous
      Score: Default [2.00]

      Help!  I am having a hard time writing a macro for unarmed fighting (needed to get to teras kasi novice)that does not result in endless running or just standing still. Commands in macro are:
      /ui action cycleTargetOutward;
      /follow;
      /pause 4;
      /attack
      /ui action toolbarSlotxx

      And then using control-shift-S to view in all directions. What happens is if the char is able to target, it starts to follow, and then just keeps running and running and is very difficult to stop. Anybody have success writing a working macro for unarmed? Thanks!
      thessalona@aol.com

       
      0 Replies
       CLEAR COBAT Reply...
      Posted @ Thu, Oct 23rd 7:38 PM 2003
      By: Anonymous
      Score: Default [2.00]

      What is the command for clearing a Combat Queue?

      ~M                                                                

       
      0 Replies
       me Reply...
      Posted @ Sun, Oct 19th 8:10 PM 2003
      By: Anonymous
      Score: Default [2.00]

      dose any one know how to make a macro to automaticaly get my ppet to attack a nearby target then get my player to attack the same target then loop?                                                   

       
      1 Reply
         RE: me Reply...
        Posted @ Tue, Oct 21st 7:26 PM 2003
        By: Anonymous
        Score: Default [2.00]

        The script I posted below would work; you'd just have to add one more step to it.

        loot; /ui action targetSelf; /ui action cycleTargetOut ward; <pet attack command>; /attack; /pause 1; /ui action toolbarSlotXX

        Delete the space in the middle of "out ward" in the above script, add whatever text you've taught your pet for attacking, and set whichever toolbar slot you're setting the script in, and that should work.

        Nekojin =^_^=

         
        0 Replies
       attack Reply...
      Posted @ Thu, Oct 16th 3:06 PM 2003
      By: Anonymous
      Score: Default [2.00]

      anyone know a attack macro they would like to share... i dont know how to target something.
      i want it to be like /target /attack /harvest /loop                                                   

       
      2 Replies
         RE: attack Reply...
        Posted @ Sun, Oct 19th 7:45 AM 2003
        By: Nekojin
        Scholar
        1087 posts
        Score: Decent [3.08]

        The word that is deleted in my post below is "O u t w a r d" (minus the spaces)

        - note that if you take the D off the end, you get the name of a somewhat popular Net game that is responsible for people spamming message boards for referral links.

        Edited, Sun Oct 19 07:30:38 2003                         

         
        ----------------------------
        My Mains over the years (dozens of alts not mentioned, and some games forgotten):
        Celone Greenedge, Ranger, EQ (Retired)
        Aerik, RDM/???, FFXI (Retired)
        Jandu Balo, Scout/Surveyor, SWG (Retired)
        Edifice Wrecks, Stone/Stone Tanker, CoH (Retired)
        Dahlia, Lv. 59 Forsaken Mage, Lightning's Blade PvP, WoW
        0 Replies
         RE: attack Reply...
        Posted @ Sun, Oct 19th 7:43 AM 2003
        By: Nekojin
        Scholar
        1087 posts
        Score: Decent [3.08]

        I've seen someone using an AutoAttack script that couldn't loot... I suspect that it looked something like this:
        /ui action targetSelf; /ui action cycleTargetOutward; /attack; /pause 1;

        with one of the various looping scripts attached to it. Seemed to work rather well... he had a pile of Meatlumps at his feet.

        The problem with automating it fully, including looting, is: How is the script going to know when to loot?

        Well, let's see... you might do:
        /loot; /ui action targetSelf; /ui action cycleTargetOutward; /attack; /pause 1; <loop>

        That way, it tries to loot before it reassigns the "closest target" (which it does every cycle, which is several times a second).

        The reason for the pause command is so that when you want to stop the script, you can simply /dump it. I've heard (and the /dump feedback text supports it) that you can only dump scripts that are paused.

        Hope this helps,

        Nekojin

         
        ----------------------------
        My Mains over the years (dozens of alts not mentioned, and some games forgotten):
        Celone Greenedge, Ranger, EQ (Retired)
        Aerik, RDM/???, FFXI (Retired)
        Jandu Balo, Scout/Surveyor, SWG (Retired)
        Edifice Wrecks, Stone/Stone Tanker, CoH (Retired)
        Dahlia, Lv. 59 Forsaken Mage, Lightning's Blade PvP, WoW
        0 Replies
       grrr Reply...
      Posted @ Wed, Oct 15th 11:27 PM 2003
      By: Anonymous
      Score: Default [2.00]

      The "/nextcraftingstage" command just ate my recources... it doesnt do anything except eat them. Argh!                                                                

       
      2 Replies
         RE: grrr Reply...
        Posted @ Thu, Oct 23rd 8:40 AM 2003
        By: Cheopis
        Scholar
        39 posts
        Score: Decent [3.28]

        Oh, that should be:

        "/nextCraftingstage;"

        NOT

        "/nextcraftingstage"

        The C is capitalized, and there should be a semicolon at the end of the statement                                      

         
        0 Replies
         RE: grrr Reply...
        Posted @ Thu, Oct 23rd 8:36 AM 2003
        By: Cheopis
        Scholar
        39 posts
        Score: Decent [3.28]

        The macro below should be eating your supplies and returning nothing - it creates items in practice mode.

        If your supplies are being eaten and there is no exp being generated, check your datapad - you are probably generating half-finished schematics.

        The macros below were cut-and-pasted from working macros - if you are next to a crafting station capable of working at the difficulty level of the items you are trying to make, and you are losing items and getting no exp, then check all the capitalizations, and verify there are semicolons at the end of each line statement.  Also, you may need to increase some of the Pause timers if you are making items that take longer to craft than advanced bio controllers.

         
        0 Replies
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