I'm afraid I only read trough down to the resistances, but anyway: Both Chitin and Bone armor provide special protection against blast damage. Excuse me!? This is listed under the energy resist part.
Superb guide Jaato! Allthough I didn't like the formatting in some places, unless it is the forum acting up. For instance how a new armortype comes on the same line as the requirements for the previous. Just a cosmetic change needed though, makes for an easier read.
I'll be sure to give it a full read later on. Again, thanks for your communitywork.
Hmm, I'll fix that error. And yes, it's the forum acting up. The formatting shouldn't be like that. It's very frustrating posting HTML in here, though- on the computer I'm currently working on I can't see most formating things at all!
Jaato (and other contributors), many thanks for posting this. I'm a relatively new player, working on Armorsmith (just started making chitin) and this guide answers pretty much all of the queries I've come up with so far!
Jaato - Nice to see you updated the bible. I still have the original one next to me every time I craft!
One thing I have noticed...
I looted some Faamba Armor Segmets (that are suppose to be used in Padded). However, when I attempted to use them, they didn't show up in my crafting window as 'useable'. Not sure if it's a known bug or not...
JaatoWaals wrote:
Hmm. I could have sworn I played around with those once and didn't notice any problems.
Are you sure they were segments and not enhancements?
Message Edited by JaatoWaals on 04-20-200401:25 PM
Yup. Tried it this weekend. I had 2 Segments from a Faamba. Only reason I tried was I had an order for padded, and was looking for an way out. I didn't want to have to make the padded segments. The rancor ones worked as intended, but the Faamba ones wouldn't show up in the crafting window as useable.
Maybe we can get confirmation from someone - but I still have the segments.
Tried this just now to check if the devs might have done a shortcut in fixing rancor segments. They didn't. Fambaa Hide Segments work just fine to me, made this screenshot to show it. Note the bright green around the segmentslot when I got the fambaasegments selected. (The final armor turned out to be like 35% base or something with a decent coldprotection and a low blast)
If it still doesn't work for you, have you tried other types of armor? Might be something funny with your segments, I don't know.
When you say a complete guide you certainly mean it...
thank you, now ive only got 15 hours of grinding to go before i start work as a Master Armorsmith and starting making some money to buy some Armor Experimentation tapes...
Awesome guide! left out one small detail on RIS location. the negative sign in front of the first coordinate for the old guy. +6800 puts you on wrong side of planet, lol.
Just wanted to say to all of you grinding armorsmiths:
Mabari chest plates are the way to go! Do not be distraught by their use of synthetic clothes, just harvest (or buy) 16k fiberplast and 4k polymer. Then, find a novice tailor to make you schematic with the resources. Pop them into a factory and buy the next day you will have 40 crates. I find this is much faster than the typical AUK/ubese shirt method.
Iif you started with the Vet Yacht, welded a Y-Wing on top in the back, and welded a YT-1300 on the top in the front you'd have the Enterprise. --------------------------------------------------------------------------------
Iif you started with the Vet Yacht, welded a Y-Wing on top in the back, and welded a YT-1300 on the top in the front you'd have the Enterprise. --------------------------------------------------------------------------------
DirtEater wrote: Awesome guide! left out one small detail on RIS location. the negative sign in front of the first coordinate for the old guy. +6800 puts you on wrong side of planet, lol.
Doh! Don't ask my guild how many times I've done that when reading coordinates off a site like Warcry to them...it's a good thing there's no friendly fire in this game, because I'd have quite a bit of decay if there were...